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Kitchen cultures: Multispecies co-creation with invisible cultures in the kitchen (2024)
Thesis
Modi, K. Kitchen cultures: Multispecies co-creation with invisible cultures in the kitchen. (Thesis). University of the West of England. Retrieved from https://uwe-repository.worktribe.com/output/11062853

This thesis outlines the development of a practice framework for multispecies co-creation in the kitchen. This framework is presented as a tool for public engagement that can be used by co-designers and researchers to engage women from the Global Maj... Read More about Kitchen cultures: Multispecies co-creation with invisible cultures in the kitchen.

The possible worlds of VR documentary (2024)
Book Chapter
Rose, M. (in press). The possible worlds of VR documentary. In Handbook of Documentary. Intellect

Producers have been drawn to virtual reality (VR) for its potential to render vivid experiences of nonfiction content. The politics of the platform’s affective operation, particularly in relation to distant human others, has been analysed and critiqu... Read More about The possible worlds of VR documentary.

Ambient Literature Guidebook (2024)
Book
Abba, T. (2024). Ambient Literature Guidebook. DCRC

Ambient Literature is a way to describe and codify immersive, narrative-led experiences that respond to the presence of a reader within their fabric. Taking the form of a series of short conversations, this book explains what Ambient Literature i... Read More about Ambient Literature Guidebook.

Grounding Technologies: The creative use of mundane and emerging technologies for place-based, just climate action (2023)
Report
Dillon, T., Lowe, J., Rasbash, Z., & Blackburn, M. (2023). Grounding Technologies: The creative use of mundane and emerging technologies for place-based, just climate action. Bristol: Bristol+Bath Creative R+D

Putting people and place at the heart of our work, Grounding Technologies explores how everyday, emergent and mundane technologies can support community-centred climate action. Such ambitions were achieved through a programme of public calls that... Read More about Grounding Technologies: The creative use of mundane and emerging technologies for place-based, just climate action.

Let’s play together (2023)
Presentation / Conference
Lovesmith, G., & Rasbash, Z. (2023, November). Let’s play together. Presented at Sustainability and health: the nexus of carbon-neutral architecture and well-being. The 56th International Conference of the Architectural Science Association, University of Tasmania, Launceston, Australia

Throughout 2022-23 Watershed (cultural cinema & creative technology centre) have been working with an architect & socially-engaged artist on plans to adapt their building for the Climate Emergency. Watershed leads within its communities with a proud... Read More about Let’s play together.

Media cities and the reconstruction of space and place (2023)
Presentation / Conference
Spicer, A. (2023, November). Media cities and the reconstruction of space and place. Presented at Invited talk, Portico Library, Central Manchester

This presentation explores the concept of a 'media city'. It begins with a definition: media cities are a planned, highly structured intervention that is part of a transformational change in the urban landscape. The presentation then discusses a part... Read More about Media cities and the reconstruction of space and place.

Belonging in place/-making tools to creatively cultivate belonging in processes of public placemaking (2023)
Presentation / Conference
Lovesmith, G. (2023, November). Belonging in place/-making tools to creatively cultivate belonging in processes of public placemaking. Paper presented at Architecture 101: Questioning the Fundamentals, Newcastle

Beyond our most basic needs, Maslow, posited belonging (alongside love) as our most significant psychological need. Belonging noun “the feeling of being comfortable and happy in a particular situation or with a particular group of people, and bein... Read More about Belonging in place/-making tools to creatively cultivate belonging in processes of public placemaking.

A manifesto for slow immersion (2023)
Physical Artefact
Abba, T., & Clark, S. A manifesto for slow immersion. [Print]. Online

Conceived as an answer to the question - how can we curate complex relationships in immersive narratives? This manifesto was presented at ZIPSCENE in Prague (Nov 2023) and distributed to attendees.

Digital storytelling: A relational pedagogic approach to rebuilding hybrid places for creativity, equity and community building in a crisis (2023)
Journal Article
Parker Moon, Z., Palmerini, P., Drayton, J., Noon, R., Gibson, K., Gold, L., & Ochu, E. (2023). Digital storytelling: A relational pedagogic approach to rebuilding hybrid places for creativity, equity and community building in a crisis. Advances in Online Education: A Peer-Reviewed Journal, 2(1), 1-18

The COVID-19 pandemic impacted human flourishing worldwide as in-person teaching and learning provision within universities and schools rapidly shifted online. This exposed challenges as staff and students worked from home. Digital competences in onl... Read More about Digital storytelling: A relational pedagogic approach to rebuilding hybrid places for creativity, equity and community building in a crisis.

Child safeguarding and immersive technologies - An outline of the risks (2023)
Report
McIntosh, V. (2023). Child safeguarding and immersive technologies - An outline of the risks. London: NSPCC

Given the rapid growth of new technologies, including immersive environments, the current generation of extended reality products – Virtual Reality (VR) and Augmented Reality (AR) – and the clear shift towards the development of the metaverse, resear... Read More about Child safeguarding and immersive technologies - An outline of the risks.

Child safeguarding and immersive technologies - Key concepts (2023)
Report
McIntosh, V. (2023). Child safeguarding and immersive technologies - Key concepts. London: NSPCC

Given the rapid growth of new technologies, including immersive environments, the current generation of extended reality products – Virtual Reality (VR) and Augmented Reality (AR) – and the clear shift towards the development of the metaverse, resear... Read More about Child safeguarding and immersive technologies - Key concepts.

Values, emotions and beliefs within generative AI arts practice patterns in practice: Values, beliefs and emotions within arts practitioners' engagements with machine learning and data mining (2023)
Presentation / Conference
Fratczak, M., Ochu, E., Medina-Perea, I., Bates, J., & Kennedy, H. (2023, April). Values, emotions and beliefs within generative AI arts practice patterns in practice: Values, beliefs and emotions within arts practitioners' engagements with machine learning and data mining. Paper presented at CHI Generative AI Workshop, Online

Patterns in Practice (PIP) is a qualitative study investigating how practitioners' beliefs, values and emotions shape their interaction and engagement with the use of machine learning (ML) and data mining across three contrasting domains-science, edu... Read More about Values, emotions and beliefs within generative AI arts practice patterns in practice: Values, beliefs and emotions within arts practitioners' engagements with machine learning and data mining.

From bitter ground (2023)
Digital Artefact
Abba, T. (2023). From bitter ground. [Book, website]

From Bitter Ground is an experience that weaves between the printed page, a building that cannot possibly exist, and your presence within the whole work. Taking the form of a set of books delivered to each of 2 readers, the work subsequently cons... Read More about From bitter ground.

Augmented reality as a thirdspace: Simultaneous experience of the physical and virtual (2023)
Conference Proceeding
Eagle, R. (2023). Augmented reality as a thirdspace: Simultaneous experience of the physical and virtual. In D. Villa, & F. Zuccoli (Eds.), Proceedings of the 3rd International and Interdisciplinary Conference on Images and Imagination (355-363). https://doi.org/10.1007/978-3-031-25906-7_39

With the proliferation of devices that display augmented reality (AR), now is the time for scholars and practitioners to evaluate and engage critically with emerging applications of the medium. AR mediates the way users see their bodies, hear their e... Read More about Augmented reality as a thirdspace: Simultaneous experience of the physical and virtual.

Hear here: Sonification as a design strategy for robot teleoperation using virtual reality (2023)
Conference Proceeding
Simmons, J., Bown, A., Bremner, P., McIntosh, V., & Mitchell, T. J. (2023). Hear here: Sonification as a design strategy for robot teleoperation using virtual reality.

This paper introduces a novel methodology for the sonification of data, and shares the results of a usability study, putting the method- ology into practice within an industrial use case. Working with partners at Sellafield nuclear facility, we explo... Read More about Hear here: Sonification as a design strategy for robot teleoperation using virtual reality.

Fuzzy entrepreneurship: Exploring young people’s emerging creative entrepreneurial practices (2023)
Presentation / Conference
Agusita, E. (2023, March). Fuzzy entrepreneurship: Exploring young people’s emerging creative entrepreneurial practices. Presented at CKC 2023: New Futures for Creative Economies, Bristol, UK

This workshop presents and explores initial findings from a pilot research study that considers ways in which young people’s emerging and developing entrepreneurial creative practices might challenge and disrupt prevailing discourses about creative a... Read More about Fuzzy entrepreneurship: Exploring young people’s emerging creative entrepreneurial practices.

The view from the funders: An interview with Doc Society’s Sandra Whipham and Lisa Marie Russo (2023)
Book Chapter
Presence, S., & Quigley, A. (2023). The view from the funders: An interview with Doc Society’s Sandra Whipham and Lisa Marie Russo. In D. Sills-Jones, & P. Kaapa (Eds.), Documentary film cultures in the age of COVID-19 (48-61). (1). Oxford: Peter Lang International Academic Publishers

This interview explores the pandemic from the perspective of Doc Society, the lead body for UK documentary film funding. From the outset of the crisis to the formation of the Screen Sector Taskforce and the launch of the BFI Doc Society SOS Fund, the... Read More about The view from the funders: An interview with Doc Society’s Sandra Whipham and Lisa Marie Russo.

The DFC: Developing nonfiction policy frameworks after COVID (2023)
Book Chapter
Presence, S. (2023). The DFC: Developing nonfiction policy frameworks after COVID. In D. Sills-Jones, & P. Kaapa (Eds.), Documentary film cultures in the age of COVID-19 (177-199). (1). Oxford: Peter Lang International Academic Publishers

This chapter is based on research conducted under the aegis of the UK Feature Docs research project (2018-20, https://ukfd.org.uk/), a three-year study of the UK’s feature-length documentary film industry funded by the Arts and Humanities Research Co... Read More about The DFC: Developing nonfiction policy frameworks after COVID.

Special Issue - Creative Higher Education Curriculum and Pedagogy - Editorial (2023)
Journal Article
Agusita, E., & Naudin, A. (2023). Special Issue - Creative Higher Education Curriculum and Pedagogy - Editorial. Makings, 4(1),

Research in Art, Design and Media (ADM) Higher Education matters because it has the potential to enhance educational practice from the perspective of creative pedagogies and the cultural and creative industries. Specifically in practice-based ADM edu... Read More about Special Issue - Creative Higher Education Curriculum and Pedagogy - Editorial.