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The craftsperson, tacit knowledge and digital embodiment (2021)
Presentation / Conference
Parraman, C., Ho, W., & D'Agnano, F. (2021, July). The craftsperson, tacit knowledge and digital embodiment. Presented at EVA, London

We are increasingly living in a world of digital interfaces, computer screens for work, VR headsets for entertainment, displays in cars and on coffee machines. Computers, robotics and AI are beginning to present new ways and possibilities that can fo... Read More about The craftsperson, tacit knowledge and digital embodiment.

CFPR Showcase (2020)
Exhibition / Performance
Boons, S., Field, L., Jorgensen, T., Dessain, C., Butler, A., Hoskins, S., …Trujillo Vazquez, A. CFPR Showcase. [Various]. 9 December 2020. (Unpublished)

Our shift towards the digital has provided us a new challenge: how can we offer an alternative experience that surpasses a physical visit to an exhibition? This showcase is a first response to this question. It includes a range of images, a video, an... Read More about CFPR Showcase.

Urban Lighthouses (2020)
Presentation / Conference
D'Agnano, F., Parraman, C., & Roberton, N. (2020, June). Urban Lighthouses. Paper presented at CONNECTIONS: EXPLORING HERITAGE, ARCHITECTURE, CITIES, ART, MEDIA, Canterbury, UK

Wayfinding strategies for visually impaired are fundamental to provide social inclusion, a better quality of life, level of independency and urban accessibility to people with special needs. Recent digital technologies are a great help (GPS localizat... Read More about Urban Lighthouses.

Urban lighthouses and a tactile city (2020)
Presentation / Conference
Parraman, C., & D'Agnano, F. (2020, June). Urban lighthouses and a tactile city. Paper presented at AMPS Architecture, Media, Politics, Society, Online

Wayfinding strategies for visually impaired are fundamental for providing social inclusion, a better quality of life, a level of independency and urban accessibility for people with special needs. Recent digital technologies can provide significant b... Read More about Urban lighthouses and a tactile city.

Le tecnologie digitali 3d per la conservazione e la conoscenza del patrimonio culturale (2019)
Book Chapter
D'Agnano, F., Vernier, P., Ballarin, M., & Balletti, C. (2019). Le tecnologie digitali 3d per la conservazione e la conoscenza del patrimonio culturale. In Una nuova frontiera della didattica Metodi, tecnologie, esperienze italiane. Roma: Carrocci Editore

This chapter focuses on 3d technology and Cultural Heritage. It analyzes 3d technology such as CNC machines and additive processes: the 3d printers. Solid printing in museums/3d printing and geomatics for replicas validation.

Immersive Architecture Conference II (2018)
Presentation / Conference
D'Agnano, F. (2018, June). Immersive Architecture Conference II. Presented at Immersive Architecture Conference (Im-Arch), Venice

The First International Conference on Real Time Rendering, Augmented, Interactive and Virtual Reality, focused on Design, Architecture, Real Estate and Cultural Heritage Three days of workshops, talks, networking and live experiences on the latest... Read More about Immersive Architecture Conference II.

Audio tactile system within VIBE (2018)
Exhibition / Performance
D'Agnano, F., & Ruffato, S. Audio tactile system within VIBE. [http://www.vibe-euproject.com/images/attach/FlashBook.zip]. Exhibited at Siena, Cork, Zaghreb. 6 April 2018 - 21 April 2019. (Unpublished)

Voyage Inside A Blind Experience VIBE, Voyage Inside a Blind Experience, has the aim of creating a model for a temporary art exhibition, that can be reproduced and that will have an equal interest both for seeing and for visually impaired individual... Read More about Audio tactile system within VIBE.

Immersive Architecture Conference (2017)
Presentation / Conference
D'Agnano, F. (2017, June). Immersive Architecture Conference. Presented at Immersive Architecture Conference, Venice

The Immersive Architecture Conference is the first conference on virtual reality and augmented reality within architecture, design, real estate and cultural heritage. Im-Arch is organized by CGarchitect, the leading online community for architect... Read More about Immersive Architecture Conference.

Craftsmen and technology (2016)
Book Chapter
D'Agnano, F. (2016). Craftsmen and technology. In New Craft exhibit catalogue (104). Venezia: Marsilio Editore

The catalogue describes the virtuous encounter between craftsmanship, technological innovation and project culture. The technological revolution is transforming the ways of production and consumption and, inevitably, also the forms of design. A new... Read More about Craftsmen and technology.

Tooteko: A case study of augmented reality for an accessible cultural heritage. Digitization, 3D printing and sensors for an audio-tactile experience (2015)
Journal Article
D’Agnano, F., Balletti, C., Guerra, F., & Vernier, P. (2015). Tooteko: A case study of augmented reality for an accessible cultural heritage. Digitization, 3D printing and sensors for an audio-tactile experience. The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 40(5W4), 207-213. https://doi.org/10.5194/isprsarchives-xl-5-w4-207-2015

Tooteko is a smart ring that allows to navigate any 3D surface with your finger tips and get in return an audio content that is relevant in relation to the part of the surface you are touching in that moment. Tooteko can be applied to any tactile sur... Read More about Tooteko: A case study of augmented reality for an accessible cultural heritage. Digitization, 3D printing and sensors for an audio-tactile experience.