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Outputs (4)

Public involvement and public engagement: An example of convergent evolution? Findings from a conceptual qualitative review of patient and public involvement, and public engagement, in health and scientific research (2024)
Journal Article
Wilkinson, C., Gibson, A., Biddle, M., & Hobbs, L. (2024). Public involvement and public engagement: An example of convergent evolution? Findings from a conceptual qualitative review of patient and public involvement, and public engagement, in health and scientific research. PEC Innovation, 4, Article 100281. https://doi.org/10.1016/j.pecinn.2024.100281

Objective: Patient and public involvement (PPI) in health research is now well-established, whilst science, technology, engineering and mathematics (STEM) research has shifted from a focus on science communication alone to public engagement (PE) with... Read More about Public involvement and public engagement: An example of convergent evolution? Findings from a conceptual qualitative review of patient and public involvement, and public engagement, in health and scientific research.

Understanding the impact of children's and young people's self-harm on parental well-being: a systematic literature review of qualitative and quantitative findings (2024)
Journal Article
Martin, F., Ferrey, A., Hobbs, L., Lascelles, K., van Even, S., & Oliver, T. (in press). Understanding the impact of children's and young people's self-harm on parental well-being: a systematic literature review of qualitative and quantitative findings. Child and Adolescent Mental Health, https://doi.org/10.1111/camh.12692

Background: Self-harm in children and young people is increasing. Parents are vital in supporting young people; however, parents may experience distress linked to the self-harm. Previous reviews have highlighted the emotional impact and need for info... Read More about Understanding the impact of children's and young people's self-harm on parental well-being: a systematic literature review of qualitative and quantitative findings.

Near and far: Engaging children with place through Minecraft (2023)
Journal Article
Hobbs, L., Behenna, S., Bentley, S., & Stevens, C. (2023). Near and far: Engaging children with place through Minecraft. Geography, 108(3), 134-140. https://doi.org/10.1080/00167487.2023.2260221

Minecraft is an extremely popular computer game and educational tool. It provides various place-based facilities, with schools, towns and islands recreated, and geology and archaeology made available to explore in-game. In this ‘Spotlight On … ’ arti... Read More about Near and far: Engaging children with place through Minecraft.

Near and far: Engaging students with place through Minecraft (2023)
Journal Article
Hobbs, L., Behenna, S., Bentley, S., & Stevens, C. (2023). Near and far: Engaging students with place through Minecraft. Geography, 108(3), 134-140. https://doi.org/10.1080/00167487.2023.2260221

Minecraft is an extremely popular computer game and educational tool. It provides various place-based facilities, with schools, towns and islands recreated, and geology and archaeology made available to explore in-game. In this ‘Spotlight On … ’ arti... Read More about Near and far: Engaging students with place through Minecraft.