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All Outputs (8)

Simulation games (2013)
Book Chapter
Giddings, S. (2013). Simulation games. In B. Perron, & M. J. Wolf (Eds.), The Routledge Companion to Video Game Studies (259-266). New York: Routledge

This chapter outlines the conventions and pleasures of simulation games as a category, and explores the complicated and contested term simulation. This concept goes to the heart of what computer games and video games are, and the ways in which they a... Read More about Simulation games.

Smoothing the wrinkles: Hollywood, “successful aging” and the new visibility of older female stars (2013)
Book Chapter
Dolan, J. (2013). Smoothing the wrinkles: Hollywood, “successful aging” and the new visibility of older female stars. In C. Carter, L. Steiner, & L. McClaughlin (Eds.), The Routledge Companion to Media and Gender (342-351). London & New York: Routledge

Following Simone de Beauvoir (1972) and Germaine Greer who similarly lamented the cultural invisibility of older women, the current proliferation of Hollywood films with older women protagonists, and the increased visibility of older female stars mig... Read More about Smoothing the wrinkles: Hollywood, “successful aging” and the new visibility of older female stars.

Database narrative, spatial montage, and the cultural transmission of memory: An anthropological perspective (2013)
Book Chapter
Aston, J. (2013). Database narrative, spatial montage, and the cultural transmission of memory: An anthropological perspective. In D. Harrison (Ed.), Digital Media and Technologies for Virtual Artistic Spaces (150-158). Hershey PA: Information Science Reference (an imprint of IGI Global). https://doi.org/10.4018/978-1-4666-2961-5.ch011

This chapter discusses ways in which the database narrative techniques of virtual media can be used to explore the relationship between real-world oral storytelling and embodied performance in the cultural transmission of memory. It is based on an on... Read More about Database narrative, spatial montage, and the cultural transmission of memory: An anthropological perspective.

Drawing without light (2013)
Book Chapter
Giddings, S. (2013). Drawing without light. In M. Lister (Ed.), The Photographic Image in Digital Culture (41-55). London: Routledge

Numerous videogames offer their players opportunities for the production and collection of images displayed and understood as photographs. For some the production of photograph-like images is central to the gameplay, for others it is an add-on activi... Read More about Drawing without light.

Isotypes and elephants: Picture language as visual writing in the work and correspondence of Otto Neurath (2013)
Book Chapter
Henning, M. (2013). Isotypes and elephants: Picture language as visual writing in the work and correspondence of Otto Neurath. In S. Harrow (Ed.), The Art of the Text (129-150). University of Wales Press

This chapter describes the Isotype method of pictorial statistics, invented in 1920s Vienna by the Vienna Circle philosopher and sociologist Otto Neurath, and compares it to Neurath’s own signature drawings of a cartoon elephant. Isotype was among th... Read More about Isotypes and elephants: Picture language as visual writing in the work and correspondence of Otto Neurath.

Re:Interpretation: the representation of perspectives on slave trade history using creative media (2013)
Book Chapter
Sobers, S., & Mitchell, R. (2013). Re:Interpretation: the representation of perspectives on slave trade history using creative media. In M. Dresser, & A. Hann (Eds.), Slavery and the British Country House (132-139). English Heritage

This chapter describes the process, production and context of Re:Interpretation, a participatory media project carried out by Firstborn Creatives in partnership with the National Trust. The brief was to explore the challenging subject of transatlant... Read More about Re:Interpretation: the representation of perspectives on slave trade history using creative media.