Puzzle-based games as a metaphor for designing in situ learning activities
(2013)
Presentation / Conference
Melero, J., Santos, P., Hernández-Leo, D., & Blat, J. (2013, October). Puzzle-based games as a metaphor for designing in situ learning activities. Paper presented at The 7th European Conference on Games Based Learning, Porto, Portugal
In situ learning activities are recently becoming of higher interest in education because they facilitate contextualized learning experiences. A particular case is the creation of learning routes containing geo-located questions. In this line, teache... Read More about Puzzle-based games as a metaphor for designing in situ learning activities.