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All Outputs (32)

Straw men or cyborgs? (2009)
Journal Article
Dovey, J., & Lister, M. (2009). Straw men or cyborgs?. Interactions: Studies in Communication and Culture, 1(1), 129-145. https://doi.org/10.1386/iscc.1.1.129_1

This paper responds to calls in the last two years for a Media Studies 2.0 that would reformulate the discipline to take account of the radical changes in Media practices brought about by digital technologies and their cultures. Whilst agreeing on th... Read More about Straw men or cyborgs?.

New Media - A Critical Introduction (2009)
Book
Lister, M., Dovey, J., Giddings, S., Grant, I. H., & Kelly, K. (2009). New Media - A Critical Introduction. Abingdon: Routledge

This is a Second Edition of a book first co authored for 2003. The book offers students conceptual frameworks for thinking through a range of key issues which have arisen over two decades of speculation on the cultural implications of new media .

Simulating the public sphere (2008)
Book Chapter
Dovey, J. (2008). Simulating the public sphere. In T. Austin, & W. de Jong (Eds.), Rethinking Documentary: New Perspectives and Practices (246-257). McGraw Hill

In this chapter I argue that formatted reality television game shows like Big Brother (Channel 4 2000 - ) and popular TV documentary formats like Wife Swap (Channel Four 2002 -) and Faking It (Channel Four 1999 -) might be best understood as simula... Read More about Simulating the public sphere.

Dinosaurs and butterflies - media practice research in new media ecologies (2008)
Journal Article
Dovey, J. (2008). Dinosaurs and butterflies - media practice research in new media ecologies. Journal of Media Practice, 9(3), 243-256. https://doi.org/10.1386/jmpr.9.3.243/1

The changes in traditional patterns of media production and consumption brought about by digital technologies in their networked form pose challenges to both practitioners and theorists. As the practices of mass media dissolve into the processes of t... Read More about Dinosaurs and butterflies - media practice research in new media ecologies.

Technicity and identity in the age of user-generated content (2007)
Presentation / Conference
Dovey, J. (2007, September). Technicity and identity in the age of user-generated content. Paper presented at Transforming Audiences, Westminster University, London

As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people's individual relation to technics as much as understanding class, r... Read More about Technicity and identity in the age of user-generated content.

Technicity: power and difference in game cultures (2007)
Presentation / Conference
Kennedy, H. W., & Dovey, J. (2007, June). Technicity: power and difference in game cultures. Presented at Keynote: GameInAction, Goteborg, Sweden

As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people’s individual relation to technics as much as understanding geograph... Read More about Technicity: power and difference in game cultures.

Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games (2006)
Book Chapter
Kennedy, H. W., & Dovey, J. (2006). Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games. In E. Mathijs (Ed.), Lord of the Rings: Popular Culture in Global Context (254-269). Wallflower Press

This chapter, fully collaborative from inception to completion, was conceived as way of interrogating the critical aporia in current game studies around understanding gameplay pleasures and engagements. This was the first piece of published research... Read More about Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games.

Time slice
Working Paper
Dovey, J. (2010). Time slice. University of the West of England (UWE), Bristol

When television became old
Working Paper
Dovey, J. (2010). When television became old. Bristol

Short conference paper that discusses the emergent form of Web Drama within the context of the disciplinary debates about Media Studies 2.0.

How do you play? Identity technology and Ludic culture
Working Paper
Dovey, J. (2006). How do you play? Identity technology and Ludic culture. Bristol

A very broad ranging paper based on research undertaken for the Dovey & Kennedy book 'Game Cultures' (2006; McGraw Hill). It is quite a good background resource for thinking about cultures and theories of play in technoculture.