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All Outputs (3)

Archiving digital narrative: Some issues (2012)
Journal Article
Abba, T. (2012). Archiving digital narrative: Some issues. Convergence, 18(2), 121-125. https://doi.org/10.1177/1354856511433687

The complexities of archiving digital content, particularly those story forms reliant on multiple platforms, highlights technical, cultural and curatorial issues that remain difficult to reconcile coherently. Seeking to frame the issues within this s... Read More about Archiving digital narrative: Some issues.

Technologies between games and culture (2009)
Journal Article
Kennedy, H., & Crogan, P. (2009). Technologies between games and culture. Games and Culture, 4(2), 107-114. https://doi.org/10.1177/1555412008325482

This article introduces and situates the ensuing collection of four essays on the theme of games and technology. It argues the need for videogame studies to develop a more rigorous and focused perspective on the theorization of technology as it relat... Read More about Technologies between games and culture.

Events and collusions: A glossary for the microethnography of video game play (2009)
Journal Article
Giddings, S. (2009). Events and collusions: A glossary for the microethnography of video game play. Games and Culture, 4(2), 144-157. https://doi.org/10.1177/1555412008325485

This essay draws on a number of recent research projects that record and analyze video game play. The "microethnographic" approach that they develop suggests methodological strategies, both for analyzing gameplay and for identifying and conceptualizi... Read More about Events and collusions: A glossary for the microethnography of video game play.