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All Outputs (4)

Making a difference: Media practice research, creative economies and cultural ecologies (2009)
Book Chapter
Dovey, J. (2009). Making a difference: Media practice research, creative economies and cultural ecologies. In A. Ludvine, S. Jones, B. Kershaw, & A. Piccini (Eds.), Practice-as-Research: In Performance and Screen. Basingstoke, Hampshire: Palgrave Macmillan

This chapter offers an analysis of the relationships between media practice-as-research and the screen media industries. It draws upon my own experience in the UK as a producer and academic teaching screen media. In 2006, I founded ScreenWork, the fi... Read More about Making a difference: Media practice research, creative economies and cultural ecologies.

Simulating the public sphere (2008)
Book Chapter
Dovey, J. (2008). Simulating the public sphere. In T. Austin, & W. de Jong (Eds.), Rethinking Documentary: New Perspectives and Practices (246-257). McGraw Hill

In this chapter I argue that formatted reality television game shows like Big Brother (Channel 4 2000 - ) and popular TV documentary formats like Wife Swap (Channel Four 2002 -) and Faking It (Channel Four 1999 -) might be best understood as simula... Read More about Simulating the public sphere.

Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games (2006)
Book Chapter
Kennedy, H. W., & Dovey, J. (2006). Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games. In E. Mathijs (Ed.), Lord of the Rings: Popular Culture in Global Context (254-269). Wallflower Press

This chapter, fully collaborative from inception to completion, was conceived as way of interrogating the critical aporia in current game studies around understanding gameplay pleasures and engagements. This was the first piece of published research... Read More about Playing the ring: Intermediality and ludic narratives in the Lord of the Rings games.