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The spatial languages of virtual production: Critiquing softwarization with aesthetic analysis (2024)
Book Chapter
Livingstone, T. (2024). The spatial languages of virtual production: Critiquing softwarization with aesthetic analysis. In F. Lesage, & M. Terren (Eds.), Creative Tools and the Softwarization of Cultural Production (47-65). Palgrave Macmillan. https://doi.org/10.1007/978-3-031-45693-0_3

The chapter analyses the emergent practice of virtual production and the generation of in-camera visual effects (ICVFX), a process currently dominated by Unreal Engine. It argues that the software functionality of Unreal Engine and the logistics of v... Read More about The spatial languages of virtual production: Critiquing softwarization with aesthetic analysis.