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All Outputs (3)

Uniform Color Space-Based High Dynamic Range Video Compression (2018)
Journal Article
Mukherjee, R., Debattista, K., Bashford-Rogers, T., Bessa, M., & Chalmers, A. (2019). Uniform Color Space-Based High Dynamic Range Video Compression. IEEE Transactions on Circuits and Systems for Video Technology, 29(7), 2055-2066. https://doi.org/10.1109/TCSVT.2018.2861560

© 1991-2012 IEEE. Recently, there has been a significant progress in the research and development of the high dynamic range (HDR) video technology and the state-of-the-art video pipelines are able to offer a higher bit depth support to capture, store... Read More about Uniform Color Space-Based High Dynamic Range Video Compression.

ExpandNet: A deep convolutional neural network for high dynamic range expansion from low dynamic range content (2018)
Journal Article
Marnerides, D., Bashford-Rogers, T., Hatchett, J., & Debattista, K. (2018). ExpandNet: A deep convolutional neural network for high dynamic range expansion from low dynamic range content. Computer Graphics Forum, 37(2), 37-49. https://doi.org/10.1111/cgf.13340

© 2018 The Author(s) and 2018 The Eurographics Association and John Wiley & Sons Ltd. High dynamic range (HDR) imaging provides the capability of handling real world lighting as opposed to the traditional low dynamic range (LDR) which struggles to... Read More about ExpandNet: A deep convolutional neural network for high dynamic range expansion from low dynamic range content.

Audiovisual resource allocation for bimodal virtual environments (2018)
Journal Article
Doukakis, E., Debattista, K., Harvey, C., Bashford-Rogers, T., & Chalmers, A. (2018). Audiovisual resource allocation for bimodal virtual environments. Computer Graphics Forum, 37(1), 172-183. https://doi.org/10.1111/cgf.13258

© 2017 The Authors and 2017 The Eurographics Association and John Wiley & Sons Ltd. Fidelity is of key importance if virtual environments are to be used as authentic representations of real environments. However, simulating the multitude of senses... Read More about Audiovisual resource allocation for bimodal virtual environments.