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All Outputs (2)

Wargaming and computer games: Fun with the future (2008)
Book Chapter
Crogan, P. (2008). Wargaming and computer games: Fun with the future. In M. Swalwell, & J. Wilson (Eds.), The Pleasures of Computer Gaming: Essays on Cultural History, Theory and Aesthetics (147-166). North Carolina: McFarland and Company

An essay exploring the historical influence of wargaming on contemporary computer gaming and the philosophical implications of this.

A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness (2008)
Book Chapter
Crogan, P., Wyeld, T., & Leavy, B. (2008). A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness. In T. G. Wyeld, S. Kenderdine, & M. Docherty (Eds.), Virtual Systems and Multimedia: 13th International Conference, VSMM 2007, Brisbane Australia, September 23-26 2007, Revised Selected Papers (24-34). Berlin: Springer

A conference paper exploring issues arising from the experimental use of a videogame engine in an Aboriginal cultural heritage preservation project.