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There and Back Again: The Practicality of GPU Accelerated Digital Audio (2020)
Presentation / Conference
Renney, H., Gaster, B. R., & Mitchell, T. J. (2020, July). There and Back Again: The Practicality of GPU Accelerated Digital Audio. Paper presented at NIME’20: Proceedings of the 20th New Interfaces for Musical Expression, Online

General-Purpose GPU computing is becoming an increas-ingly viable option for acceleration, including in the audiodomain. Although it can improve performance, the intrin-sic nature of a device like the GPU involves data transfersand execution commands... Read More about There and Back Again: The Practicality of GPU Accelerated Digital Audio.

OpenCL vs: Accelerated finite-difference digital synthesis (2019)
Conference Proceeding
Renney, H., Gaster, B. R., & Mitchell, T. (2019). OpenCL vs: Accelerated finite-difference digital synthesis. https://doi.org/10.1145/3318170.3318172

© 2019 Copyright held by the owner/author(s). Publication rights licensed to ACM. Digital audio synthesis has become an important component of modern music production with techniques that can produce realistic simulations of real instruments. Physica... Read More about OpenCL vs: Accelerated finite-difference digital synthesis.