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Outputs (438)

A cognitive dimensions approach for the design of an interactive generative score editor (2018)
Presentation / Conference
Hunt, S., Mitchell, T., & Nash, C. (2018, May). A cognitive dimensions approach for the design of an interactive generative score editor. Paper presented at Fourth International Conference on Technologies for Music Notation and Representation, Montréal, Canada

This paper describes how the Cognitive Dimensions of Notation can guide the design of algorithmic composition tools. Prior research has also used the cognitive dimensions for analysing interaction design for algorithmic composition software. This wor... Read More about A cognitive dimensions approach for the design of an interactive generative score editor.

UWE Bristol: Enterprise and innovation studios in the creative technologies (2018)
Presentation / Conference
Reed, L. (2018, May). UWE Bristol: Enterprise and innovation studios in the creative technologies. Paper presented at Advance HE Embedding Employability in Higher Education symposium An Enterprising Mind-Set for Employability, Advance HE York, York, England

Case Study for the Advance HE 2018 Symposium: An Enterprising Mind-Set for Employability.

Beneficial role of humans and AI in a machine learning age of the Telco ecosystem (2018)
Presentation / Conference
Cassidy, S., Perrett, J., & Simons, C. (2018, May). Beneficial role of humans and AI in a machine learning age of the Telco ecosystem. Paper presented at TM Forum Digital Transformation World, Nice, France

The adoption of new technology in the telecommunications industry raises challenges, particularly when exploiting advances in artificial intelligence (AI) (e.g. dynamic optimisation and machine learning). Indeed, opinions have been expressed that AI... Read More about Beneficial role of humans and AI in a machine learning age of the Telco ecosystem.

The Volca project: A multi-sensory camera for augmented reality (2018)
Presentation / Conference
Buzzo, D. (2018, April). The Volca project: A multi-sensory camera for augmented reality. Paper presented at CHI Conference on Human Factors in Computing Systems, Montreal, Canada

The Volca project is a speculative photography research project that is in parts a proposal, a sensory experiment and also continual work in progress. Volca is an experimental camera apparatus for recording what Flusser [8, 9] would term ’technical... Read More about The Volca project: A multi-sensory camera for augmented reality.

What do we know of space and time when all we can know for real is here and now? (2018)
Presentation / Conference
Buzzo, D. (2018, April). What do we know of space and time when all we can know for real is here and now?. Paper presented at CHI Conference on Human Factors in Computing Systems, Montreal, Canada

'What do we know of space and time time when all we can know for real is here and now?' is a 360 degree immersive video film. Combining 360 video footage of dérive walks shot in Hong Kong during 2017 and short video ’moments of noticing’ collected... Read More about What do we know of space and time when all we can know for real is here and now?.

The Volca project: A sensory experiment in collaborative visualisation (2018)
Presentation / Conference
Buzzo, D. (2018, April). The Volca project: A sensory experiment in collaborative visualisation. Paper presented at The Fifth International Conference on Transdisciplinary Imaging, Edinburgh, UK

The Volca project is a speculative photography research project that is in parts a proposal, a sensory experiment and also continual work in progress. Volca is an experi- mental camera apparatus for recording what Flusser [8, 9] would term ’technical... Read More about The Volca project: A sensory experiment in collaborative visualisation.

Simply the best: Optimising with an evolutionary computing framework (2018)
Presentation / Conference
Buontempo, F., & Simons, C. (2018, April). Simply the best: Optimising with an evolutionary computing framework. Presented at Annual Conference of Association of C and C++ Users 2018 (ACCU 2018), Bristol, UK

These are the slides of the interactive programming workshop on optimising with an evolutionary computing framework at ACCU 2018. Java Class Library for Evolutionary Computing (JCLEC) is used as the example framework. Example optimisation problems in... Read More about Simply the best: Optimising with an evolutionary computing framework.

Principles of robot autonomy (2018)
Presentation / Conference
Battle, S. (2018, April). Principles of robot autonomy. Paper presented at 2018 Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB 2018), Liverpool

This paper is an exploration of the theory of autonomy as set out by Francisco J. Varela in his groundbreaking book, “Principles of Biological Autonomy.” Varela argues that autonomy is an expression of a pervasive circularity, or indeed complete orga... Read More about Principles of robot autonomy.

The Manhattan project: Creativity and computing synthesised (2018)
Presentation / Conference
Nash, C. (2018, January). The Manhattan project: Creativity and computing synthesised. Presented at HEA STEM Conference 2018, Newcastle, England

This workshop provides a demonstration of the Manhattan digital environment, a platform designed to support and motivate learning programming through musical creativity. The software combines music editing with a scalable level of coding – from simpl... Read More about The Manhattan project: Creativity and computing synthesised.

Supporting creativity and motivation in learning programming: A musical treatment (2018)
Presentation / Conference
Nash, C. (2018, January). Supporting creativity and motivation in learning programming: A musical treatment. Paper presented at HEA STEM Conference 2018, Newcastle, England

This talk discusses the use of an end-user computing environment to engage students with programming practice and computational thinking using the context of musical creativity. The talk will detail (with live demonstrations) interactions and lessons... Read More about Supporting creativity and motivation in learning programming: A musical treatment.