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Outputs (16)

Exploring the learning potential of acoustic design in 3D virtual environments (2015)
Journal Article
Falconer, L., & Green, J. (2015). Exploring the learning potential of acoustic design in 3D virtual environments. Literacy Information and Computer Education Journal, 6(1), 1273-1276

This paper discusses the current research and understanding of the effects of audio environments on learning, with a particular focus on the affordances of the effects in computer-generated, 3D virtual environments and virtual worlds. Both sound and... Read More about Exploring the learning potential of acoustic design in 3D virtual environments.

Music in 3D virtual environments: Exploring learning affordances (2014)
Presentation / Conference
Falconer, L., & Green, J. (2014, November). Music in 3D virtual environments: Exploring learning affordances. Paper presented at World Congress on Education, London, UK

This paper discusses the current research and understanding of the effects of music on learning, with a particular focus on the affordances of the effects of music in computer-generated, 3D virtual environments and virtual worlds. Music has different... Read More about Music in 3D virtual environments: Exploring learning affordances.

Learning spaces in virtual worlds: Bringing our distance students home (2014)
Book Chapter
Gil Ortega, M. C., & Falconer, L. (2014). Learning spaces in virtual worlds: Bringing our distance students home. In P. Blessinger, J. Anchan, & B. Cozza (Eds.), Proceedings of 2nd International Higher Education Teaching and Learning Conference: Innovative Learning Scapes, E-scapes, Playscapes and More (57). New York, USA: HETL

Distance learning programmes are becoming increasingly popular in higher education. Overcoming feelings of isolation that may occur due to the little support available, the few possibilities of social interaction and the inexistent campus atmosphere... Read More about Learning spaces in virtual worlds: Bringing our distance students home.

The effects of group dynamics on learning in virtual world environments (2014)
Presentation / Conference
Falconer, L., & Gil Ortega, M. C. (2014, March). The effects of group dynamics on learning in virtual world environments. Paper presented at 4th Global Conference on Experiential Learning in Virtual Worlds, Prague, Czech Republic

The MA Education in Virtual Worlds is an entirely online programme that facilitates the study of virtual world environments as places where learning can take place. The synchronous tutorials, workshops and seminar sessions all take place in the virt... Read More about The effects of group dynamics on learning in virtual world environments.

Situated learning in accident investigation: A virtual world simulation case study (2013)
Journal Article
Falconer, L. (2013). Situated learning in accident investigation: A virtual world simulation case study. International Journal of Learning Technology, 8(3), 246-262. https://doi.org/10.1504/IJLT.2013.057062

Educators have increasingly been drawn to virtual worlds to investigate their potential for enhancing teaching and learning. This case study describes, discusses and evaluates the experiences of postgraduate environmental health students undertaking... Read More about Situated learning in accident investigation: A virtual world simulation case study.

Virtual worlds for learning
Book Chapter
Savin-Baden, M., Falconer, L., Wimpenny, K., & Callaghan, M. (2017). Virtual worlds for learning. In E. Duval, M. Sharples, & R. Sutherland (Eds.), Technology Enhanced Learning: Research Themes. Springer

This book provides an overview of the state-of-the-art in Technology Enhanced Learning (TEL). It is organized as a collection of 21 clusters or research themes, each introduced by leading experts and including references to the most relevant literatu... Read More about Virtual worlds for learning.