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Outputs (31)

Architecture on the couch: A transdisciplinary exploration of buildings as psychological subjects (2023)
Journal Article
Mosley, J., Crociani-Windland, L., Warren, S., & Williams, N. (2023). Architecture on the couch: A transdisciplinary exploration of buildings as psychological subjects. ARENA Journal of Architectural Research, 8(1), 1-28. https://doi.org/10.55588/378

The paper introduces the research project ‘Architecture on the Couch: The psychology of buildings’ that radically re-conceptualises architecture as a psychosocial subject, entwined with the psychology of its creators and its inhabitants. Seeking to u... Read More about Architecture on the couch: A transdisciplinary exploration of buildings as psychological subjects.

Reconceptualising sustainability practice research in architecture: Radical ways of seeing and imagining (2023)
Journal Article
Oliviera, S., Betancour, A., Mosley, J., & Schröder, T. (2023). Reconceptualising sustainability practice research in architecture: Radical ways of seeing and imagining. ARENA Journal of Architectural Research, 8(1), Article 2. https://doi.org/10.55588/ajar.390

In this introductory essay, which also frames the other contributions to this AJAR Special Collection that were selected from the papers given at the Radical Architecture Practice for Sustainability (RAPS) conference in 2021, we will – in our role as... Read More about Reconceptualising sustainability practice research in architecture: Radical ways of seeing and imagining.

Days of Action (2019)
Exhibition / Performance
Mosley, J., & Warren, S. (2019). Days of Action. [Video and still image documentation of series of individual and collective actions]. Exhibited at Tate Modern, London. 1 September 2019 - 1 September 2019. (Unpublished)

‘Days of Action’ is a series of works that responds to and exposes latent forces within the circulatory spaces of political and cultural locations. The series brings social logics from political demonstration and motion indebted to political language... Read More about Days of Action.

Memories of a journey at night (2018)
Book Chapter
Mosley, J., & Warren, S. (2018). Memories of a journey at night. In B. Stringer (Ed.), Rurality Re-imagined: Villagers, Farmers, Wanderers and Wild Things (200-204). San Francisco: ORO Editions

‘Memories of a Journey at Night’ is set within the ‘wanderers’ section of ‘Rurality Re-imagined’, ‘a landmark publication in an emerging 'new rural studies'’1 that re-interprets the rural within contemporary globalised society. The book brings togeth... Read More about Memories of a journey at night.

Very like minds (2017)
Presentation / Conference
Mosley, J., & Warren, S. (2017, November). Very like minds. Paper presented at 'Alison And Peter Smithson: Ideas, Architecture And Impact’ Symposium, Edge Theatre, Edge Arts, Bath University, UK

The illustrated paper 'Very Like Minds' explores the creative practice and research process for the production of the installation 'A Nodding Acquaintance'. This new work by artist Sophie Warren and architect Jonathan Mosley was commissioned by Edge... Read More about Very like minds.

Design leap! Developing a divergent tool through film for use within the architectural design process (2017)
Presentation / Conference
Hynam, M., Sara, R., Mosley, J., & Gething, B. (2017, April). Design leap! Developing a divergent tool through film for use within the architectural design process. Paper presented at CA²RE (CONFERENCE FOR ARTISTIC AND ARCHITECTURAL (DOCTORAL) RESEARCH), Leuven, Belgium

This paper and accompanying short films (www.designleap.org/478/) have been produced to inform the development of a wider design research based PhD. The aim of the PhD is to develop a divergent tool to help designers be more creative within the early... Read More about Design leap! Developing a divergent tool through film for use within the architectural design process.

Filmic Space: Parallels between transitions in film and architecture (2016)
Presentation / Conference
Hynam, M., & Mosley, J. (2016, April). Filmic Space: Parallels between transitions in film and architecture. Paper presented at AMPS Digital Cultural Ecology and the Medium Sized City, Bristol, UK

This paper examines the potential of bringing together filmic language and architectural language to describe the experience of moving through the complex fabric of the modern city. In particular the paper focuses on how the city might be read throug... Read More about Filmic Space: Parallels between transitions in film and architecture.

Rogue Game Replay (2015)
Exhibition / Performance
Mosley, J., Warren, S., & Altay, C. (2015). Rogue Game Replay. 26 March 2015 - 28 March 2015. (Unpublished)

Dimensions: Variable. Moving Imagery: 1 minute loops. Materials: TV monitors, DVD players, assorted leads, coloured tape. ‘Rogue Game Replay’ is an installation developed from the work ‘Rogue Game, First Play’ in which three or more sports a... Read More about Rogue Game Replay.

A prospective archaeology (2015)
Book Chapter
Mosley, J., & Warren, S. (2015). A prospective archaeology. In B. LaBelle (Ed.), Room Tone. Berlin/Los Angeles: Errant Bodies Press

Professor of New Media (University of Bergen) and artist Brandon LaBelle invited us to participate in a project he was developing for a touring exhibition and book. He writes: ‘The project is developed as a conversation between sound and architecture... Read More about A prospective archaeology.

Utopian talk-show line-up at Santralistanbul, Istanbul (2014)
Exhibition / Performance
Mosley, J., & Warren, S. (2014). Utopian talk-show line-up at Santralistanbul, Istanbul. 23 April 2014 - 23 April 2014. (Unpublished)

Utopian talk-show line-up is conceived as a hybrid talk-show/game-show exploring the notion of Utopia. A line-up table is transformed by a graphic framework, a page from a book(1) rescaled and now occupied by readers and objects, staging the table as... Read More about Utopian talk-show line-up at Santralistanbul, Istanbul.

Utopian talk-show line-up at Moderna Museet Malmo (2014)
Exhibition / Performance
Mosley, J., & Warren, S. (2014). Utopian talk-show line-up at Moderna Museet Malmo. 7 March 2014 - 7 March 2014. (Unpublished)

Utopian talk-show line-up is conceived as a hybrid talk-show/game-show exploring the notion of Utopia. A line-up table is transformed by a graphic framework, a page from a book(1) rescaled and now occupied by readers and objects, staging the table as... Read More about Utopian talk-show line-up at Moderna Museet Malmo.

How to play Utopia (2014)
Presentation / Conference
Mosley, J. (2014, January). How to play Utopia. Presented at Visual Cultures Guest Lecture Series, American University in Cairo, Egypt

'How to play Utopia' explores the work and research context of Jonathan Mosley and Sophie Warren's collaborative practice. The paper examines how the strategies of play, hybridization, participation and the construction of situations within the work... Read More about How to play Utopia.

The architecture of transgression AD (2013)
Book
Sara, R., & Mosley, J. (2013). R. Sara, & J. Mosley (Eds.), The architecture of transgression AD. London: Wiley

Transgression suggests operating beyond accepted norms and radically reinterpreting practice by pushing at the boundaries of both what architecture is, and what it could or even should be. The current economic crisis and accompanying political/social... Read More about The architecture of transgression AD.

Rogue Game, proposition no. 17 (2013)
Book Chapter
Mosley, J., & Warren, S. (2013). Rogue Game, proposition no. 17. In C. Altay (Ed.), Ahali: An Anthology for Setting a Setting. London: Bedford Press

The concept of Rogue Game is presented as a proposition within this edited collection. Using text and image the key conceptual moves of Rogue Game are set out followed by an examination of its characteristics.

Beyond Utopia (2012)
Book
Mosley, J., Warren, S., & Wilson, R. (2012). J. Mosley, & S. Warren (Eds.), Beyond Utopia. Los Angeles: Errant Bodies Press

Beyond Utopia is a project initiated by the collaborative practice of Sophie Warren and Jonathan Mosley with writer of art and architecture Robin Wilson. Initial stages of the project were funded by the Arts and Humanities Research Council. With re... Read More about Beyond Utopia.

Rogue game replay exhibition at Casco, Utrecht 2011 (2011)
Exhibition / Performance
Mosley, J., Warren, S., & Altay, C. Rogue game replay exhibition at Casco, Utrecht 2011. 11 September 2011 - 2 October 2011. (Unpublished)

‘Rogue Game Replay’ was commissioned as a solo show by Casco, Utrecht as an appendix to Can Altay’s exhibition ‘C0HAB: an assembly of spare parts’. The show within the gallery space of Casco was accompanied by an event ‘Rogue Game, First Play’ that t... Read More about Rogue game replay exhibition at Casco, Utrecht 2011.

Strategies of indirection (after Mel Bochner, after Jean-Luc Godard) (2011)
Book Chapter
Mosley, J., & Warren, S. (2011). Strategies of indirection (after Mel Bochner, after Jean-Luc Godard). In Z. Begg, & L. Stickells (Eds.), The Right to the City (59). University of Sydney

This is a text and image work which accommpanies a text-based installation commissioned for the show 'The Right to the City' by the peer-reviewed journal Architectural Theory Review and Tin Sheds Gallery in Sydney, Australia. The text and image work... Read More about Strategies of indirection (after Mel Bochner, after Jean-Luc Godard).

Fallout 2010 (2010)
Digital Artefact
Mosley, J., & Warren, S. (2010). Fallout 2010

Moving image with sound Running Time 00.09.27 Aspect ratio 4:3 or 2.55:1 framed Source footage: Video (PAL) Presentation format: Digital video Visual technique: A 180 degree pan by hand as slow as possible, mirrored Location: A settlement pool... Read More about Fallout 2010.

The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley (2008)
Presentation / Conference
Mosley, J., & Warren, S. (2008, December). The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley. Presented at Dartington College of Arts Visiting Practitioner lecture series, Dartington College of Arts, Devon

Our practice is based on a mutual contamination of art and architectural processes and concerns. We continually and incrementally shift our position in relation to these disciplines, testing, playing and ‘worrying’ at their borders and intersections... Read More about The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley.

The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley (2008)
Presentation / Conference
Mosley, J., & Warren, S. (2008, December). The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley. Presented at Play and Agency: round table seminar with Louise Hojer, Aphra Kerr, Jonathan Mosley and Neil Mulholland at the Gradcam, National College for Art and Design, Dublin

Our practice is based on a mutual contamination of art and architectural processes and concerns. We continually and incrementally shift our position in relation to these disciplines, testing, playing and ‘worrying’ at their borders and intersections... Read More about The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley.

Imaginary construction: Filmic processes within the architectural design studio (2008)
Book Chapter
Mosley, J., & Stickells, L. (2008). Imaginary construction: Filmic processes within the architectural design studio. In J. Hallam, R. Koeck, R. Kronenburg, & L. Roberts (Eds.), Cities in Film: Architecture, Urban Space and the Moving Image. Liverpool School of Architecture

The discussion of architecture and film has often been “framed” by references to set design and backdrop – the glamour or frisson lent by iconic buildings, the documentation of historical periods and styles through the mise-en scène – which, despite... Read More about Imaginary construction: Filmic processes within the architectural design studio.

First Move 2008-2010 (2008)
Digital Artefact
Mosley, J., & Warren, S. (2008). First Move 2008-2010

Moving image with sound. Running Time 00.02.15. Aspect ratio 4:3. Source footage: Digital video. Presentation format: Digital video, large monitor or projection. Visual technique: Moving image montage of a found postcard and video documentation... Read More about First Move 2008-2010.

A conversation between the artist / architect collaboration Sophie Warren and Jonathan Mosley, and curator Lindsay Hughes (2007)
Journal Article
Mosley, J., Warren, S., & Hughes, L. (2007). A conversation between the artist / architect collaboration Sophie Warren and Jonathan Mosley, and curator Lindsay Hughes

Commissioned by Arts Council England for Publicartonline the published conversation examines the collaborative processes, boundaries and outputs of artist Sophie Warren and architect Jonathan Mosley through an interview with academic and curator Lind... Read More about A conversation between the artist / architect collaboration Sophie Warren and Jonathan Mosley, and curator Lindsay Hughes.

Recent work of Jonathan Mosley and Sophie Warren (2002)
Presentation / Conference
Warren, S., & Mosley, J. (2002, December). Recent work of Jonathan Mosley and Sophie Warren. Paper presented at Presented at ''In Site'' Art and Architecture Conference, Centre of Contemporary Art, Glasgow, UK

A Nodding Acquaintance
Digital Artefact
Mosley, J., & Warren, S. (2017). A Nodding Acquaintance

Dimensions: Variable. Materials: Structure – hardwood and acrylic paint; Union Jack bunting – cotton and emulsion paint; arrows – vinyl; overhead camera and live feed to monitor. Introduction: ‘A Nodding Acquaintance’, by artist Sophie Warren a... Read More about A Nodding Acquaintance.

Double O
Physical Artefact
Mosley, J., & Warren, S. (2014). Double O

Dimensions: 390cm x 390cm x 50cm Materials: Motorcycle donut, vinyl, monitor and silent moving image loop The rider performs a donut as a perfectly shaped ‘O’ in an urban location. By rotating the motorbike around the front wheel in a continu... Read More about Double O.

Rogue Game 2008-2010
Physical Artefact
Mosley, J., Warren, S., & Altay, C. (2008). Rogue Game 2008-2010

Rogue Game explores the notions of territory, governing rules, negotiation and contingency through an understanding of play and spatial research. The proposition is to simultaneously play the games marked out within multi-use sports halls. As the ma... Read More about Rogue Game 2008-2010.

Brutal Object
Digital Artefact
Mosley, J., & Warren, S. (2015). Brutal Object

Dimensions: 760mm x 760mm x 1170 mm Materials: Sound, cement fibre board, black tape, white Letraset, printed ABS, light Sound duration: 16 minutes. 'Brutal Object’ constructs a narrative of multiple protagonists, consisting of buildings, ch... Read More about Brutal Object.