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Outputs (360)

Technology, technicity and time: Reanimating old questions for film and media theory in the wake of Stiegler’s philosophical activism (2014)
Presentation / Conference Contribution

This is the text of the keynote speech at the Irish Screen Studies Seminar, Trinity College Dublin, May 2014. Stiegler's philosophy of technology and of media is examined for its potential to contribute to a reformulation of film and media studies in... Read More about Technology, technicity and time: Reanimating old questions for film and media theory in the wake of Stiegler’s philosophical activism.

The Lawes of the Marches (2014)
Exhibition / Performance

One of the most complete documents of the ancient Anglo/Scottish Common Rides, The Lawes of the Marches follows the political/social border and how the landscape between England and Scotland is and was acted out during the 2014 Referendum vote.These... Read More about The Lawes of the Marches.

Interactive documentary (2014)
Book Chapter

Interactive documentary is a term used to describe the new possibilities for both the construction and representation of reality brought about by the human–computer interface. For a documentary to be interactive in this context, a physical action nee... Read More about Interactive documentary.

Simulation games (2013)
Book Chapter

This chapter outlines the conventions and pleasures of simulation games as a category, and explores the complicated and contested term simulation. This concept goes to the heart of what computer games and video games are, and the ways in which they a... Read More about Simulation games.

Database narrative, spatial montage, and the cultural transmission of memory: An anthropological perspective (2013)
Book Chapter

This chapter discusses ways in which the database narrative techniques of virtual media can be used to explore the relationship between real-world oral storytelling and embodied performance in the cultural transmission of memory. It is based on an on... Read More about Database narrative, spatial montage, and the cultural transmission of memory: An anthropological perspective.

Drawing without light (2013)
Book Chapter

Numerous videogames offer their players opportunities for the production and collection of images displayed and understood as photographs. For some the production of photograph-like images is central to the gameplay, for others it is an add-on activi... Read More about Drawing without light.

Passing, swirling, spinning: A brief note on Stiegler's post-phenomenological account of mediated experience (2013)
Presentation / Conference Contribution

I offer here this short commentary on a section from Technics and Time 2’s final chapter, ‘Temporal Object and Retentional Finitude’ in which Stiegler engages in a lengthy meditation on Husserl’s account of primary and secondary retention—a meditatio... Read More about Passing, swirling, spinning: A brief note on Stiegler's post-phenomenological account of mediated experience.

Border imaging revealing the gaps between the reality, the representation, and the experience of the border (2013)
Journal Article

Over the last several decades, the boundaries of languages and national and ethnic identities have been shifting, altering the notion of borders around the world. Borderland areas, such as East and West Europe, the US/Mexican frontera, and the Middle... Read More about Border imaging revealing the gaps between the reality, the representation, and the experience of the border.