Skip to main content

Research Repository

Advanced Search

Outputs (360)

Wargaming (as) literature (2016)
Book Chapter

As Kirschenbaum argues, board wargames have a lot to teach about the ways that narrative is created in games and “help us to understand the role of process and procedure in stories and games” (Kirschenbaum 2009: 369). In addition, they have a rich hi... Read More about Wargaming (as) literature.

These Pages Fall Like Ash (2016)
Other

The work comprises an original fiction by Tom Abba and Circumstance, with input from writers Neil Gaiman and Nick Harkaway. Twin cities, one imagined as parallel to another, real site, each possess distinct rules and cultures, details of which are pr... Read More about These Pages Fall Like Ash.

An epistolic contextualisation of an art practice that engages with temporality, memory and narrative in relation to a use of contemporary visual technologies (2016)
Thesis

In this submission I intend to draw together the common threads of a use of narrative and of investigations using technologies, which underpinned a significant proportion of my professional artistic production. This is a selective and focused submiss... Read More about An epistolic contextualisation of an art practice that engages with temporality, memory and narrative in relation to a use of contemporary visual technologies.

The Sensory War 1914-2014 (2015)
Digital Artefact

This major exhibition marking the Centenary of the First World War explored how artists have communicated the impact of military conflict on the body, mind, environment and human senses between 1914 and 2014.

The show examined how artists from 191... Read More about The Sensory War 1914-2014.

Zero sum, Halle 14: Control Mode Feedback / Kontrollmodus Feedback at Halle 14, Leipzig, Germany 12 September - 8 November 2015 (2015)
Digital Artefact

Zero Sum was created and commissioned for the exhibition Control Mode Feedback / Kontrollmodus Feedback at Halle 14, Leipzig, Germany (12 September - 8 November 2015).
It consisted of an instructional video with an on screen avatar / instructor, whi... Read More about Zero sum, Halle 14: Control Mode Feedback / Kontrollmodus Feedback at Halle 14, Leipzig, Germany 12 September - 8 November 2015.

Linguistic Capital and Development Capital in a Network of Cultural Producers: Mutually Valuing Peer Groups in the ‘Interactive Fiction’ Retrogaming Scene (2015)
Journal Article

© The Author(s) 2015. This article reports on a mixed-methods study of the cultural valuing of ‘interactive fiction’ or ‘text adventure games’: a formerly commercial videogame genre sometimes associated with electronic literature but here argued to b... Read More about Linguistic Capital and Development Capital in a Network of Cultural Producers: Mutually Valuing Peer Groups in the ‘Interactive Fiction’ Retrogaming Scene.