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Outputs (25)

WhiskEye: A biomimetic model of multisensory spatial memory based on sensory reconstruction (2021)
Presentation / Conference Contribution

We present WhiskEye, a visual tactile robot supporting a neurorobotic investigation of spatial memory as a multisensory reconstructive process. This article outlines the motivation for building WhiskEye; the technical details of the physical robot, a... Read More about WhiskEye: A biomimetic model of multisensory spatial memory based on sensory reconstruction.

Adventures in lithography (2021)
Presentation / Conference Contribution

Lithography is the most important industrial printing process for non-textile printing. Liquid crystal is ubiquitous in display technology. What happens when the two are combined? The adventure begins.
Lithography was invented in 1796 by Alois Sene... Read More about Adventures in lithography.

The butterfly effect: Facilitating and enabling citizen self-organising for systemic change (2021)
Presentation / Conference Contribution

In this presentation for the Public Communication of Science and Technology conference, Sophie draws on three case studies from her own research that exemplify the changing nature of public engagement on climate change and air pollution. She explain... Read More about The butterfly effect: Facilitating and enabling citizen self-organising for systemic change.

Standards and regulations for physically assistive robots**Research supported by Lloyds Register Foundation, under the Assuring Antonomy International Programme (2021)
Presentation / Conference Contribution

In this paper we consider the regulations that currently exist in relation to supporting people in the home and in different care settings. Using existing standards and guidelines that relate to assistive technology and care in the UK, we consider wh... Read More about Standards and regulations for physically assistive robots**Research supported by Lloyds Register Foundation, under the Assuring Antonomy International Programme.

Crowd-driven music: Interactive and generative approaches using machine vision and Manhattan (2020)
Presentation / Conference Contribution

This paper details technologies and artistic approaches to crowd-driven music, discussed in the context of a live public installation in which activity in a public space (e.g. a busy railway platform) is used to drive the automated composition and pe... Read More about Crowd-driven music: Interactive and generative approaches using machine vision and Manhattan.

How to print a rainbow (2020)
Presentation / Conference Contribution

In the 17th century Isaac Newton demonstrated that white light consists of the superposition of different wavelengths visible as colour on a screen. How colour was perceived by a human observer was explained by the work of Thomas Young and Hermann vo... Read More about How to print a rainbow.

From Responsive Design to Sustainable Systems: Digital Laser Processing across the Textile Production Cycle (2018)
Presentation / Conference Contribution

Addressing environmental concerns in the textile industry has led to a growing field of research into material and process innovation. Digital technologies can facilitate on-demand manufacture and improve textile processes, resulting in waste reducti... Read More about From Responsive Design to Sustainable Systems: Digital Laser Processing across the Textile Production Cycle.

Interdisciplinary textile design research for material innovation: Synthesising design, science and industry collaboration (2017)
Presentation / Conference Contribution

Within the landscape of contemporary textile design research lies a rich site for collaboration, with the opportunity to draw on specialist knowledge across disciplines. This paper argues that Integrating textile design practice with specialist scien... Read More about Interdisciplinary textile design research for material innovation: Synthesising design, science and industry collaboration.