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Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch

Crogan, Patrick

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Authors

Patrick Crogan Patrick.Crogan@uwe.ac.uk
Associate Professor in Digital Cultures



Abstract

© The Author(s) 2018. This essay draws on research undertaken as part of a research network project exploring the growth of independent game producers in recent years and the associated changes in the technological and economic conditions of the games industry in the UK, Europe, and the North American continent. It reflects on the possibilities of and challenges to a critical and creative maturing of video games as a cultural medium, evaluating these in the context of contemporary developments in global technoculture and the digital economy. Bernard Stiegler’s critical analysis of hyperindustrial consumer culture is mobilized in evaluating the dreams for an indie future of video games as a creative force in digital cultural transformation.

Citation

Crogan, P. (2018). Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch. Games and Culture, 13(7), 671-689. https://doi.org/10.1177/1555412018756708

Journal Article Type Article
Acceptance Date Jan 6, 2018
Online Publication Date Feb 13, 2018
Publication Date Nov 1, 2018
Deposit Date Jan 17, 2018
Publicly Available Date Jan 17, 2018
Journal Games and Culture
Print ISSN 1555-4120
Electronic ISSN 1555-4139
Publisher SAGE Publications
Peer Reviewed Peer Reviewed
Volume 13
Issue 7
Pages 671-689
DOI https://doi.org/10.1177/1555412018756708
Keywords Indie games, video games industry, video games as cultural form, neoliberalism, Bernard Stiegler
Public URL https://uwe-repository.worktribe.com/output/857444
Publisher URL https://doi.org/10.1177/1555412018756708
Additional Information Additional Information : © 2018. Reprinted by permission of SAGE Publications

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