Model-based evolutionary computing: A neural network and genetic algorithm architecture
(1997)
Presentation / Conference Contribution
Outputs (2059)
Knowledge Tree: Putting discourse into computer-based learning (1997)
Journal Article
Most CBL materials currently in use model only the declarative aspects of the learning process. If such courseware is used without careful planning, this can be dangerous because one of the most fundamental aspects of education is the dialogue that o... Read More about Knowledge Tree: Putting discourse into computer-based learning.
On the evolution of multicellularity (1997)
Book Chapter
Operator and parameter adaptation in genetic algorithms (1997)
Journal Article
Genetic Algorithms are a class of powerful, robust search techniques based on genetic inheritance and the Darwinian metaphor of “Natural Selection”. These algorithms maintain
a finite memory of individual points on the search landscape known as the... Read More about Operator and parameter adaptation in genetic algorithms.
Neural network based experimental design method and an industrial application (1996)
Journal Article
It requires a great deal of expertise to satisfy customers under rapid technological changes in a highly competitive market. Quality should be taken into account not only in production lines but also during the design phase of the process. Especially... Read More about Neural network based experimental design method and an industrial application.
Recombination strategy adaptation via evolution of gene linkage (1996)
Presentation / Conference Contribution
Self adaptation of mutation rates in a steady state genetic algorithm (1996)
Presentation / Conference Contribution
Filmic space-time diagrams for video structure representation (1996)
Journal Article
In this paper, we propose a novel approach to computer representation for interactive film editing. We describe a prototype system developed at Lancaster which uses this approach, and show how such a system supports film editing. Our work involves th... Read More about Filmic space-time diagrams for video structure representation.
Evolutionary computing in cooperative multi-agent environments (1996)
Journal Article