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Outputs (32)

The rhythm of the robot: A prolegomenon to posthuman somaesthetics (2021)
Conference Proceeding
Belling, A. S., & Buzzo, D. (2021). The rhythm of the robot: A prolegomenon to posthuman somaesthetics. In Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (1-6). https://doi.org/10.1145/3430524.3442470

This work-in-progress paper describes an investigation into the somaesthetic qualities of exploring posthuman strategies and relations with technology. This was done through bodystorming and physical prototyping, casting soft robots directly onto the... Read More about The rhythm of the robot: A prolegomenon to posthuman somaesthetics.

Signs of surveillance (2020)
Book Chapter
Buzzo, D. (2020). Signs of surveillance. In R. Earnshaw, S. Liggett, P. Excell, & D. Thalmann (Eds.), Technology, Design and the Arts—Opportunities and Challenges (159-181). Springer. https://doi.org/10.1007/978-3-030-42097-0_10

This writing discusses the challenges of working with complex digital in- formation, visual images, meta-data and temporal and geo-spatial information, as raw materials for artistic expression. In the chapter the reader will have an insight into the... Read More about Signs of surveillance.

The aesthetics of volumetric photography for virtual reality (2019)
Presentation / Conference
Buzzo, D. (2019, May). The aesthetics of volumetric photography for virtual reality. Paper presented at EVA 2019 (Electronic Visualisation in the Arts) Florence Conference, Florence, Italy

Volumetric imaging (true 3D image capture, as opposed to left/right stereo imaging) is being recognised as a new arena for recording images of the real world. Much of the current work in this arena investigates the technical aspects of volumetric mov... Read More about The aesthetics of volumetric photography for virtual reality.

A cognitive vernacular for the internet of things? (2018)
Presentation / Conference
Buzzo, D. (2018, June). A cognitive vernacular for the internet of things?. Paper presented at International Symposium on Electronic Art (ISEA) 2018, Durban, South Africa

As the spread of engineer culture is embossed upon the minds of those increasingly ordering and interacting with their lives and that of the lives of others (for the current zeitgeist of technology is to mediate and interpose in rather than directly... Read More about A cognitive vernacular for the internet of things?.

What do we know of space and time when all we can know for real is here and now? (2018)
Presentation / Conference
Buzzo, D. (2018, April). What do we know of space and time when all we can know for real is here and now?. Paper presented at CHI Conference on Human Factors in Computing Systems, Montreal, Canada

'What do we know of space and time time when all we can know for real is here and now?' is a 360 degree immersive video film. Combining 360 video footage of dérive walks shot in Hong Kong during 2017 and short video ’moments of noticing’ collected... Read More about What do we know of space and time when all we can know for real is here and now?.

The Volca project: A multi-sensory camera for augmented reality (2018)
Presentation / Conference
Buzzo, D. (2018, April). The Volca project: A multi-sensory camera for augmented reality. Paper presented at CHI Conference on Human Factors in Computing Systems, Montreal, Canada

The Volca project is a speculative photography research project that is in parts a proposal, a sensory experiment and also continual work in progress. Volca is an experimental camera apparatus for recording what Flusser [8, 9] would term ’technical... Read More about The Volca project: A multi-sensory camera for augmented reality.

The Volca project: A sensory experiment in collaborative visualisation (2018)
Presentation / Conference
Buzzo, D. (2018, April). The Volca project: A sensory experiment in collaborative visualisation. Paper presented at The Fifth International Conference on Transdisciplinary Imaging, Edinburgh, UK

The Volca project is a speculative photography research project that is in parts a proposal, a sensory experiment and also continual work in progress. Volca is an experi- mental camera apparatus for recording what Flusser [8, 9] would term ’technical... Read More about The Volca project: A sensory experiment in collaborative visualisation.

Temporal representations in human computer interaction: Designing for the lived experience of time (2017)
Thesis
Buzzo, D. Temporal representations in human computer interaction: Designing for the lived experience of time. (Thesis). University of the West of England. Retrieved from https://uwe-repository.worktribe.com/output/879787

Temporal representations in Human Computer Interaction: is a portfolio of peer reviewed papers and media artworks representing several years of investigation, experimental making, and study into the perceptions and representation of time in digital m... Read More about Temporal representations in human computer interaction: Designing for the lived experience of time.

The time machine: A multiscreen generative video artwork (2017)
Conference Proceeding
Buzzo, D. (2017). The time machine: A multiscreen generative video artwork. . https://doi.org/10.1145/3106548.3106617

© 2017 Copyright is held by the owner/author(s). 'The Time Machine' is a multi-screen, high-performance, generative video art installation based around multiple low cost computer platforms. Using algorithmic selection of palindromic loops of timelaps... Read More about The time machine: A multiscreen generative video artwork.

Looking Down (2017)
Book
Buzzo, D. (2017). Looking Down. Forlaegger Fabrik20

This book is the third in a series from an exploratory photo study looking up and down and at small things and large things. 
 It was shot in Hong Kong over 14 days in January 2016.

Perfect days: A benevolent calendar to take back your time (2016)
Presentation / Conference
Hassenzahl, M., Buzzo, D., & Neuhaus, R. (2016, September). Perfect days: A benevolent calendar to take back your time. Paper presented at Tenth International Conference on Design and Emotion – Celebration & Contemplation, Amsterdam, Netherlands

“Time poverty” touches upon a tension between the ever increasing time demands of work and the time needed for people to engage in further, intrinsically meaningful, wellbeing-enhancing activities. At the heart of this drama is the digital calendar.... Read More about Perfect days: A benevolent calendar to take back your time.

Tracking the imperceptible: Designs to visualise time dilation (2016)
Presentation / Conference
Buzzo, D., & Jonas, D. (2016, May). Tracking the imperceptible: Designs to visualise time dilation. Paper presented at ACM Conference on Human Factors in Computing Systems (CHI), San Jose, CA, USA

In our project we developed TimeTravel, a design for visualising personal time dilation. Time dilation is the effect on time that movement in space produces. Predicted by Einstein’s Special theory of relativity (1905) and verified by practical experi... Read More about Tracking the imperceptible: Designs to visualise time dilation.

JourneyMap: Visualising the time-bound student journey (2016)
Book Chapter
Buzzo, D., & Phelps, P. (2016). JourneyMap: Visualising the time-bound student journey. In J. Bowen, G. Diprose, & N. Lambert (Eds.), EVA London 2016: Electronic Visualisation and the Arts. London, UK: British Computer Society

A student’s view of higher education is often talked about as ‘transformative’ and as a ‘journey’ or ‘pathway’. The student experience of university is time-bound, covering a clearly specified duration. From a learner’s perspective the Higher Educat... Read More about JourneyMap: Visualising the time-bound student journey.

What do we know of time when all we can know for real is now? (2016)
Book Chapter
Buzzo, D. (2016). What do we know of time when all we can know for real is now?. In K. Zreik, P. Chatel-Innocenti, & E. Reyes-Garcia (Eds.), Archiving and Questioning Immateriality: Proceedings of the 5th Computer Art Congress (438-443). Paris, France: Europia Productions

How long is a moment ? How does a moment feel ? What is the past, what is the future ? The Moments project investigates the perceptual length of ’a moment’ of attention and of the historical tension between the argument for and against time in the... Read More about What do we know of time when all we can know for real is now?.

Designing for the impossible: Creating a mobile application to track time travel (2015)
Presentation / Conference
Buzzo, D., & Jonas, D. (2015, July). Designing for the impossible: Creating a mobile application to track time travel. Paper presented at Electronic Visualisation and the Arts (EVA 2015), London, England

In this paper we discuss the development of TimeTravel, a mobile application for tracking personal time dilation. Time dilation is the relativistic warping effect on time that velocity and gravity produces. Predicted by Einstein's Special theory of... Read More about Designing for the impossible: Creating a mobile application to track time travel.

How to develop and maintain an on-line community of co-learners: A social media classroom (2015)
Presentation / Conference
Buzzo, D., & Phelps, P. (2015, June). How to develop and maintain an on-line community of co-learners: A social media classroom. Paper presented at 14th International Conference on Information Technology Based Higher Education and Training, Caparica, Lisbon, Portugal

The modular nature of courses and the fragmenting pressures of Higher Education schedules can make it difficult to create and/or maintain any semblance of a community of practice (i.e. one in which the discussion of learning and around learning is op... Read More about How to develop and maintain an on-line community of co-learners: A social media classroom.

Not all days are equal: Investigating the meaning in the digital calendar (2015)
Conference Proceeding
Buzzo, D., & Merendino, N. (2015). Not all days are equal: Investigating the meaning in the digital calendar. In B. Begole, J. Kim, K. Inkpen, & W. Woo (Eds.), Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. , (489-498). https://doi.org/10.1145/2702613.2732512

Copyright © 2015 ACM. The electronic calendar is a common tool used by large numbers of people to reect and shape their daily activities. It's function and structure is rooted in legacy representations dating back thousands of years. Collaborating wi... Read More about Not all days are equal: Investigating the meaning in the digital calendar.

Collaborating with intelligent machines (2015)
Presentation / Conference
Buzzo, D. (2015, April). Collaborating with intelligent machines. Paper presented at Workshop on 'Collaborating with Intelligent Machines: Interfaces for Creative Sound' at the ACM Conference on Human Factors in Computing Systems (CHI), Seoul, Korea

Time travel: Time dilation (2014)
Presentation / Conference
Buzzo, D. (2014, July). Time travel: Time dilation

In this paper I discuss the theory and actuality of the effects of Time Dilation, as predicted by Einstein’s Special Relativity. Alongside this the research investigates the visible, experiential effects of most personal form of Time Travel from a pe... Read More about Time travel: Time dilation.

Deep mapping and rural connectivities (2014)
Book Chapter
Bailey, J. E., Biggs, I., & Buzzo, D. (2014). Deep mapping and rural connectivities. In C. Hennessy, V. Burholt, & R. Means (Eds.), Countryside connections: Older people, community and place in rural Britain (159-192). UK: The Policy Press

The shape of time: Reconsidering time in the context of pervasive media (2013)
Presentation / Conference
Reconsidering time in the context of pervasive media. Paper presented at Fascinate Conference 2013, Falmouth, UK

Within contemporary research discussion in interaction design, HCI and pervasive media the word time is commonly used to represent a wide variety of meanings, concepts and dimensions. Often this is without differentiation between contradictory interp... Read More about The shape of time: Reconsidering time in the context of pervasive media.

Lost time never (2013)
Presentation / Conference
Buzzo, D. (2013, June). Lost time never. Paper presented at Inputs-Outputs | Interdisciplinary Approaches to Causality in Engagement, Immersion, Presence and Related Concepts in Human-Computer Interaction, Brighton, UK

As Nam June Paik intuits in his 1976 article “input‐time and output‐time” [11] our experience and expression of time and events are not connected to each other in a linear fashion (fig. 1). As a result the incidents that create what we decide to expr... Read More about Lost time never.

Changing perspectives of time in HCI (2013)
Presentation / Conference
Buzzo, D. (2013, April). Changing perspectives of time in HCI. Presented at Workshop on 'Changing perspectives of time in HCI', Paris, France

Time has traditionally been measured in relation to physical phenomena witnessed in our environment. From the transit of heavenly bodies across prehistoric skies to the distance to walk from here to there or the arrival of birds on the wing from othe... Read More about Changing perspectives of time in HCI.

On the digital afterlife: Being human in the digital age (2012)
Presentation / Conference
Buzzo, D. (2012, March). On the digital afterlife: Being human in the digital age. Presented at Being Human in the Information Age, Warwick University, UK

The hypothesis of the University of Warwick’s Being Human Research Network notes that, “Human life is increasingly driven and mediated by technology and technological change with profound implications for human identity and behaviour.” Indeed, the wa... Read More about On the digital afterlife: Being human in the digital age.

Things to do in the digital afterlife when you're dead (2011)
Presentation / Conference
Buzzo, D. (2011, September). Things to do in the digital afterlife when you're dead. Paper presented at International Symposium on Electronic Art, Istanbul, Turkey

There are currently few procedures or public awareness about what happens to online digital identities after death. This paper discusses what happens with personal electronic information after death and looks to what is argued to be the rapidly appro... Read More about Things to do in the digital afterlife when you're dead.

Student engagement with lecture transcripts (2011)
Presentation / Conference
Phelps, P., Lynch, M., & Buzzo, D. (2011, August). Student engagement with lecture transcripts. Paper presented at Proceedings of the Higher Education Academy for Information and Computer Sciences 12th Annual Conference, University of Ulster in Belfast

This paper first presents a summary of work completed during 2009-2010 developing software for semi- automated transcription of lecture audio recordings. Results of previous trials involving student correction of machine generated draft transcripts a... Read More about Student engagement with lecture transcripts.

Figure/Ground
Physical Artefact
Buzzo, D. (2016). Figure/Ground

Celebrated Danish architect Steen Eiler Rasmussen wrote of the urban city scape "At the meeting with the sky a luminous figure is drawn". From British artist and photographer Daniel Buzzo, this book is the first of a series of photo studies of people... Read More about Figure/Ground.

Through
Book
Buzzo, D. (2017). Through. blurb

Through. Artists photographic book. "in at one end, side, or surface and out at the other: " 
 
 This book is the second in a series from an exploratory photo study looking up and down and at small things and large things. 
 It was sho... Read More about Through.

The Delphy Bridge project: A multimedia deep mapping project evoking and engaging the lives of older adults in rural North Cornwall
Other
Biggs, I., Bailey, J., & Buzzo, D. The Delphy Bridge project: A multimedia deep mapping project evoking and engaging the lives of older adults in rural North Cornwall

The Grey and Pleasant Land project is a 3-year interdisciplinary programme of research (2009-2011) on older people in rural areas of South West England and Wales funded through the UK Research Councils’ New Dynamics of Ageing programme. The project i... Read More about The Delphy Bridge project: A multimedia deep mapping project evoking and engaging the lives of older adults in rural North Cornwall.