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Learning through programming games: Teaching AI with pacman and netlogo

Smith, Jim

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Authors

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Jim Smith James.Smith@uwe.ac.uk
Professor in Interactive Artificial Intelligence



Citation

Smith, J. (2009, June). Learning through programming games: Teaching AI with pacman and netlogo. Paper presented at Proceedings of the 5th UK Conference on AI in Education, Higher Education Academy Information and Computer Sciences Subject Centre (HEA-ICS)

Presentation Conference Type Conference Paper (unpublished)
Conference Name Proceedings of the 5th UK Conference on AI in Education
Conference Location Higher Education Academy Information and Computer Sciences Subject Centre (HEA-ICS)
Start Date Jun 8, 2009
End Date Jun 8, 2009
Publication Date Jan 1, 2009
Deposit Date Aug 18, 2010
Publicly Available Date Mar 4, 2016
Peer Reviewed Not Peer Reviewed
Book Title Proceedings of the Fifth Conference on AI in Education
Keywords programming games, artifical intelligence, AI, pacman, netlogo
Public URL https://uwe-repository.worktribe.com/output/1005753
Additional Information Title of Conference or Conference Proceedings : Proceedings of the 5th UK Conference on AI in Education, 2009

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