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From DotA to MOBA: The emergence and crisis of playful co-creativity in multiplayer online battle arena games (2019)
Thesis

The Multiplayer Online Battle Arena (MOBA) genre represents one of the most popular, dynamic and influential spaces of digital play. Since the genres first commercial release in 2009 with the title League of Legends (2009 – present, Riot Games), MOBA... Read More about From DotA to MOBA: The emergence and crisis of playful co-creativity in multiplayer online battle arena games.