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Outputs (2)

Gamifying engagement in spatial crowdsourcing: An exploratory mixed-methods study on gamification impact among university students (2025)
Journal Article

Citizen science now relies heavily on digital platforms to engage the public in environmental data collection. Yet, many projects face declining participation over time. This study examines the effect of three elements of gamification—points, daily s... Read More about Gamifying engagement in spatial crowdsourcing: An exploratory mixed-methods study on gamification impact among university students.