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Outputs (83)

We’re all in this together: Safety, policy and the translation of human rights into multi-person virtual environments (2025)
Presentation / Conference Contribution

As immersive technologies and spatial computing paradigms move into the mainstream, public and political interest in the ‘metaverse’ is growing.



For many, virtual spaces offer an exciting view of the future, one in which we, as a global commu... Read More about We’re all in this together: Safety, policy and the translation of human rights into multi-person virtual environments.

Exploring the use of an entertainment device in a time of trauma. A longitudinal approach to communicating the story of an Emperor in exile and the role of material culture in everyday life (2024)
Presentation / Conference Contribution

This talk will explore a long-running project that has evolved slowly, revealing different stages of how the project will be revealed over a long period of time. The Emperor in question is Haile Selassie I, and the material culture in question is a p... Read More about Exploring the use of an entertainment device in a time of trauma. A longitudinal approach to communicating the story of an Emperor in exile and the role of material culture in everyday life.

Let’s play together (2023)
Presentation / Conference Contribution

Throughout 2022-23 Watershed (cultural cinema & creative technology centre) have been working with an architect & socially-engaged artist on plans to adapt their building for the Climate Emergency. Watershed leads within its communities with a proud... Read More about Let’s play together.

Belonging in place/-making tools to creatively cultivate belonging in processes of public placemaking (2023)
Presentation / Conference Contribution

Beyond our most basic needs, Maslow, posited belonging (alongside love) as our most significant psychological need.
Belonging noun
“the feeling of being comfortable and happy in a particular situation or with a particular group of people, and bein... Read More about Belonging in place/-making tools to creatively cultivate belonging in processes of public placemaking.

Values, emotions and beliefs within generative AI arts practice patterns in practice: Values, beliefs and emotions within arts practitioners' engagements with machine learning and data mining (2023)
Presentation / Conference Contribution

Patterns in Practice (PIP) is a qualitative study investigating how practitioners' beliefs, values and emotions shape their interaction and engagement with the use of machine learning (ML) and data mining across three contrasting domains-science, edu... Read More about Values, emotions and beliefs within generative AI arts practice patterns in practice: Values, beliefs and emotions within arts practitioners' engagements with machine learning and data mining.

Fuzzy entrepreneurship: Exploring young people’s emerging creative entrepreneurial practices (2023)
Presentation / Conference Contribution

This workshop presents and explores initial findings from a pilot research study that considers ways in which young people’s emerging and developing entrepreneurial creative practices might challenge and disrupt prevailing discourses about creative a... Read More about Fuzzy entrepreneurship: Exploring young people’s emerging creative entrepreneurial practices.

Let’s play together: The role of positive, creative & collective practices towards climate emergency retrofit in a context of technocratic domination (2022)
Presentation / Conference Contribution

Throughout 2022 & 2023 Watershed Bristol (cultural cinema, talent development & creative technology centre) will be working with George Lovesmith, architect & socially-engaged artist on plans to adapt their grade II listed (UK heritage status) buildi... Read More about Let’s play together: The role of positive, creative & collective practices towards climate emergency retrofit in a context of technocratic domination.