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All Outputs (39)

A systematic review of reverberation and accessibility for B/blind users in virtual environments (2023)
Presentation / Conference Contribution

Reverberation is often used in linear and non-linear media to convey the acoustic characteristics of a space. This information is presented alongside visual stimuli to create a multi-modal experience, assisting participants in developing visual and a... Read More about A systematic review of reverberation and accessibility for B/blind users in virtual environments.

Participatory conceptual design of accessible digital musical instruments using generative AI (2023)
Presentation / Conference Contribution

This paper explores the potential of AI text-to-image diffusion models (e.g. DALLE-2 and Midjourney) to support the early phase design of new digital musical instruments in collaboration with Disabled musicians. The paper presents initial findings fr... Read More about Participatory conceptual design of accessible digital musical instruments using generative AI.

Towards molecular musical instruments: Interactive sonifications of 17-alanine, graphene and carbon nanotubes (2020)
Presentation / Conference Contribution

Scientists increasingly rely on computational models of atoms and molecules to observe, understand and make predictions about the microscopic world. Atoms and molecules are in constant motion, with vibrations and structural fluctuations occurring at... Read More about Towards molecular musical instruments: Interactive sonifications of 17-alanine, graphene and carbon nanotubes.

Composing computer generated music, an observational study using IGME: the Interactive Generative Music Environment (2020)
Presentation / Conference Contribution

Computer composed music remains a novel and challenging problem to solve. Despite an abundance of techniques and systems little research has explored how these might be useful for end-users looking to compose with generative and algorithmic music tec... Read More about Composing computer generated music, an observational study using IGME: the Interactive Generative Music Environment.

Automating algorithmic representations of musical structure using IGME: The Interactive Generative Music Environment (2019)
Presentation / Conference Contribution

In this paper we explore the recreation of existing musical compositions by representing the music as a series of unique musical bars, and other bars that can be replicated through various algorithmic transformations, inside the Interactive Generativ... Read More about Automating algorithmic representations of musical structure using IGME: The Interactive Generative Music Environment.

The use of different feedback modalities and verbal collaboration in tele-robotic assistance (2019)
Presentation / Conference Contribution

This paper explores the effects of different feedback modalities (gripper orientation via peripheral (side) vision and haptic feedback) and verbal collaboration with the service-user on the performance of tele-operators in completing a tele-robotic a... Read More about The use of different feedback modalities and verbal collaboration in tele-robotic assistance.

Outside the block syndicate: Translating Faust's algebra of blocks to the arrows framework (2018)
Presentation / Conference Contribution

Folklore has it that Faust’s algebra of blocks can be represented in Hughes’ algebra of Arrows. In this paper we formalise this understanding, showing that blocks can indeed be encoded with Causal Commutative Arrows.
Whilst an interesting finding in... Read More about Outside the block syndicate: Translating Faust's algebra of blocks to the arrows framework.