The ability for machines to compose novel, interesting and human-esque music is an important and recurring theme in the history of computer music. Modern staff notation remains the most common tool for music composition, and despite the emergence and abundance of highly flexible computer-based score editors, efforts to incorporate generative music techniques into such systems and subsequent composer workflow are seldom explored. This paper explores and develops both theoretical and practical models that address these concerns, and present these in the context of a software prototype. The paper is constructed as a work in progress, detailing the work so far and how future research will be conducted.
Hunt, S., Mitchell, T., & Nash, C. (2017, September). Thoughts on interactive generative music composition. Paper presented at 2nd Conference on Computer Simulation of Musical Creativity