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These Pages Fall Like Ash (2016)
Other
Abba, T., Speakman, D., Gaiman, N., & Harkaway, N. (2016). These Pages Fall Like Ash

The work comprises an original fiction by Tom Abba and Circumstance, with input from writers Neil Gaiman and Nick Harkaway. Twin cities, one imagined as parallel to another, real site, each possess distinct rules and cultures, details of which are pr... Read More about These Pages Fall Like Ash.

This is Not a Book (2016)
Other
Abba, T., & Bjarnason, B. (2016). This is Not a Book

Writing in the age of the web

Archiving digital narrative: Some issues (2012)
Journal Article
Abba, T. (2012). Archiving digital narrative: Some issues. Convergence, 18(2), 121-125. https://doi.org/10.1177/1354856511433687

The complexities of archiving digital content, particularly those story forms reliant on multiple platforms, highlights technical, cultural and curatorial issues that remain difficult to reconcile coherently. Seeking to frame the issues within this s... Read More about Archiving digital narrative: Some issues.

Hybrid stories: examining the future of transmedia narrative (2009)
Journal Article
Abba, T. (2009). Hybrid stories: examining the future of transmedia narrative. Science Fiction Film and Television, 2(1), 59-75. https://doi.org/10.1353/sff.0.0026

Among recent examples of long-form sf drama, there is a tendency to extend the broadcast story across mulitple narrative platforms. The web, mobile telephony and print media are recombined with established broadcast platforms to produce a form of sto... Read More about Hybrid stories: examining the future of transmedia narrative.

As we might watch: what might arise from reconsidering the concept of interactive film? (2008)
Journal Article
Abba, T. (2008). As we might watch: what might arise from reconsidering the concept of interactive film?. Journal of Media Practice, 9(1), 19-27. https://doi.org/10.1386/jmpr.9.1.19+1

Interactive film form has been conceived of in terms of branching; multi-linear narratives predominantly drawing on the mechanics of the computer games industry. Interactive engagements produced within this framework have failed to revolutionise eith... Read More about As we might watch: what might arise from reconsidering the concept of interactive film?.

The (mal)content generation: media practice in the digital environment (2008)
Presentation / Conference
Crofts, C., Abba, T., Hadzi, A., & Mapplebeck, V. (2008, January). The (mal)content generation: media practice in the digital environment. Presented at Practice Section Panel at MeCCSA 2008

In my role as Practice Section chair of MeCCSA I organised and chaired this panel bringing practice researchers and teachers together to discuss the impact of digital "content" on the field of media practice teaching and research.

MeiGeist (2008)
Other
Abba, T., & Grain, H. (2008). MeiGeist

The Alternate Reality Game funded by this AHRC Knowledge Catalyst Award presented a science-fiction narrative, set in the present day, in which the audience plays a key role in progressing and participating in the story. The audience or 'players' con... Read More about MeiGeist.


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