Older Adults “Jump” into coDesiging a Digital Game: A Field Study
(2021)
Presentation / Conference Contribution
The aim of this paper is to contribute to establishing practices to involve adults aged 50 and over in the design of digital games within the paradigm of active ageing. This paper focuses on a component of a larger project entitled SERIOUSGIGGLE inte... Read More about Older Adults “Jump” into coDesiging a Digital Game: A Field Study.