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The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study

Prabhakaran, Abhinesh; Mahamadu, Abdul Majeed; Mahdjoubi, Lamine; Manu, Patrick; Che Ibrahim, Che Khairil Izam; Aigbavboa, Clinton Ohis

Authors

Abdul Majeed Mahamadu

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Lamine Mahdjoubi Lamine.Mahdjoubi@uwe.ac.uk
Professor in Info. & Communication & Tech.

Patrick Manu

Che Khairil Izam Che Ibrahim

Clinton Ohis Aigbavboa



Abstract

Purpose: This study aims to propose a novel approach to developing an interactive and immersive virtual environment for design communication in the furniture, fixture and equipment (FFE) sector. The study further investigates its effectiveness in enhancing the design communication and coordination between the stakeholder. Design/methodology/approach: Quasi-experimental research was adopted involving 12 FFE professionals, designers and end-users in single-group pre-test-post-test design. The tests were performed primarily to ascertain the impact of the application of interactive virtual reality on delivering furniture design selection and coordination tasks. Further interviews were used to elicit participants' views on the functionality and usefulness of the proposed approach. Findings: The findings indicate that an interactive immersive virtual FFE environment: enhances the productivity of the design team through a collaborative virtual workspace offering a synchronised networked design testing and review platform; reduces the time required for the stakeholders to comprehend the design options and test those; enhances the design communication and quality of the design and encourages the collaborative culture in the industry; improves the design satisfaction of the stakeholders; and finally, requires significantly less time for design decision-making when compared to traditional methods. Research limitations/implications: Future studies should incorporate space planning concepts and explore non-experimental methodologies in a real-life FFE project setup. Practical implications: The proposed approach provides opportunities for enhanced interpretation of design intent in FFE as well as efficiency in design selection and coordination tasks when compared with conventional two-dimensional methods of communication. Originality/value: This study proposes a step change in the way furniture design is communicated and coordinated through an immersive virtual experience. Previous studies have not addressed the issue of impact on design coordination instead focussed on marketing and sales.

Citation

Prabhakaran, A., Mahamadu, A. M., Mahdjoubi, L., Manu, P., Che Ibrahim, C. K. I., & Aigbavboa, C. O. (2021). The effectiveness of interactive virtual reality for furniture, fixture and equipment design communication: an empirical study. Engineering, Construction and Architectural Management, 28(5), 1440-1467. https://doi.org/10.1108/ecam-04-2020-0235

Journal Article Type Article
Acceptance Date Feb 12, 2021
Online Publication Date Feb 12, 2021
Publication Date Jun 10, 2021
Deposit Date Jan 22, 2022
Journal Engineering, Construction and Architectural Management
Print ISSN 0969-9988
Publisher Emerald
Peer Reviewed Peer Reviewed
Volume 28
Issue 5
Pages 1440-1467
DOI https://doi.org/10.1108/ecam-04-2020-0235
Keywords General Business, Management and Accounting; Building and Construction; Architecture; Civil and Structural Engineering
Public URL https://uwe-repository.worktribe.com/output/8674816