Steve Battle Steve.Battle@uwe.ac.uk
Senior Lecturer
Turtle geometry the Python way
Battle, Steve
Authors
Abstract
An introduction to coding using Python’s on-screen ‘turtle’ that can be commanded with a few simple instructions including forward, backward, left and right. The turtle leaves a trace that can be used to draw geometric figures. This workshop is aimed at beginners of all ages. The aim is to learn a smattering of programming and a little bit of geometry in a fun way.
Citation
Battle, S. (2014, October). Turtle geometry the Python way. Presented at DigiMakers
Presentation Conference Type | Lecture |
---|---|
Conference Name | DigiMakers |
Start Date | Oct 4, 2014 |
End Date | Oct 4, 2014 |
Publication Date | Oct 4, 2014 |
Peer Reviewed | Not Peer Reviewed |
Keywords | geometry, python, robotics |
Additional Information | Title of Conference or Conference Proceedings : DigiMakers |
Files
turtlegeometry-141002173842-phpapp02.pdf
(11.6 Mb)
PDF
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