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Engaging children with river and natural flood management in Minecraft

Hobbs, Laura; Behenna, Sarah; Clayson-Lavelle, Phoebe

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Authors

Dr Laura Hobbs Laura5.Hobbs@uwe.ac.uk
Senior Research Fellow - CHSS - DAS

Sarah Behenna Sarah.Behenna@uwe.ac.uk
Casual Research Associate - CATE

Phoebe Clayson-Lavelle



Abstract

Science Hunters (1) is a programme of projects that has successful utilised the popular computer game Minecraft to engage children from under-represented backgrounds with geosciences, engineering and other related areas for the last decade (2). Projects use a defined approach which allows interest-led, constructive exploration of specific topics, which our research has shown can successfully increasing subject knowledge and understanding (3), while Minecraft can act to draw children to engaging with topics (4).

Since 2020, the Building to Break Barriers (5) and Engineering for Sustainable Societies (6) projects, supported by Royal Academy of Engineering Ingenious Awards, have used Minecraft to engage children with exploring the Sustainable Development Goals, developing a range of topics for children, mainly within a key target age range of 7-14 years, to explore. These were delivered as virtual and in-person sessions with schools and community groups, with related activity resources freely available on the project websites.

‘River management’ resources introduced information about rivers, flooding and resulting disruption, and the concept of river management for flood prevention including examples of both ‘hard’ structural measures and ‘soft’ natural approaches. ‘Natural Flood Management’ resources built upon these, to consider sustainable solutions and link explicitly to the SDGs, in particular SDGs 6 (Clean water and sanitation), 9 (Industry, innovation and infrastructure) and 11 (Sustainable cities and communities). Here, we outline our approach, outputs for supporting children to explore river management and sustainable solutions, and feedback from teachers, community group leaders and children.

1 https://www.uwe.ac.uk/research/centres-and-groups/scu/projects/science-hunters

2 Hobbs et al., 2018. Digging Deep into Geosciences with Minecraft. Eos, 99(11), 24-29

3 Hobbs et al., 2019. Science Hunters: Teaching Science Concepts in Schools Using Minecraft. Action Research and Innovation in Science Education, 2(2), 13-21

4 Hobbs et al., 2019. Using Minecraft to engage children with science at public events. Research for All, 3(2), 142–60

5 https://www.uwe.ac.uk/research/centres-and-groups/scu/projects/building-to-break-barriers

6 https://www.uwe.ac.uk/research/centres-and-groups/scu/projects/science-hunters-engineering

Presentation Conference Type Conference Abstract
Conference Name European Geosciences Union General Assembly
Start Date Apr 27, 2025
End Date May 2, 2025
Acceptance Date Mar 14, 2025
Online Publication Date Mar 14, 2025
Publication Date Mar 14, 2025
Deposit Date Mar 17, 2025
Publicly Available Date Apr 11, 2025
Peer Reviewed Peer Reviewed
DOI https://doi.org/10.5194/egusphere-egu25-3837
Public URL https://uwe-repository.worktribe.com/output/13947764
Publisher URL https://meetingorganizer.copernicus.org/EGU25/EGU25-3837.html
This output contributes to the following UN Sustainable Development Goals:

SDG 6 - Clean Water and Sanitation

Ensure availability and sustainable management of water and sanitation for all

SDG 9 - Industry, Innovation and Infrastructure

Build resilient infrastructure, promote inclusive and sustainable industrialisation and foster innovation

SDG 11 - Sustainable Cities and Communities

Make cities and human settlements inclusive, safe, resilient and sustainable

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