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What is Mindplay?

Palmer (nee Reiser), Michaela

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Abstract

The article focuses on the conference Mindplay held on January 20, 2006 at London Metropolitan University in England. It was organised by the Group for Research in Interactive Media within the Department of Applied Sciences. The conference focused on play and interaction within digital media environments. The core themes of the conference are listed. Mindplay is defined. The production of play and play experiences are discussed.

Citation

Palmer (nee Reiser), M. (2006). What is Mindplay?. Digital Creativity, 17(3), 129-134. https://doi.org/10.1080/14626260600882331

Journal Article Type Article
Publication Date Aug 1, 2006
Deposit Date Jun 6, 2012
Publicly Available Date Feb 16, 2016
Journal Digital Creativity
Print ISSN 1462-6268
Electronic ISSN 1744-3806
Publisher Taylor & Francis (Routledge)
Peer Reviewed Peer Reviewed
Volume 17
Issue 3
Pages 129-134
DOI https://doi.org/10.1080/14626260600882331
Keywords mindplay conference, play, interaction, digital media environments, mobile and ubiquitous media, interactive cinema, gameplay, wired performance spaces, networked communities
Public URL https://uwe-repository.worktribe.com/output/1044920
Publisher URL http://www.tandfonline.com/doi/abs/10.1080/14626260600882331

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