Roberta Macaluso
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb
Macaluso, Roberta; Calandra, Davide; Pratticò, Filippo Gabriele; Battegazzorre, Edoardo; Baiocchi, Gianmarco; Boccardo, Nicolò; Laffranchi, Matteo; Bottino, Andrea; Barresi, Giacinto; Lamberti, Fabrizio
Authors
Davide Calandra
Filippo Gabriele Pratticò
Edoardo Battegazzorre
Gianmarco Baiocchi
Nicolò Boccardo
Matteo Laffranchi
Andrea Bottino
Giacinto Barresi Giacinto.Barresi@uwe.ac.uk
Professor in Human Robot Interaction
Fabrizio Lamberti
Abstract
Bionic limb prosthetics continue to face significant challenges in terms of artificial limb embodiment, often leading to prosthesis abandonment in patients. Following recent results in literature on digital trainings, this study investigates the impact of the visuo-attentive feedback of an Augmented/Diminished Reality (AR/DR) exergame on prosthetic embodiment. Two interaction paradigms were compared, i.e. a reference unrestricted interaction of a virtual prosthetic limb against a one in which the prosthesis and its interaction capability fades over time and requires the participant’s visual-attention to reestablish it. Preliminary findings on non-amputees demonstrated hardship with the visuo-attentive approach which was associated with detrimental effects on the prosthesis embodiment, possibly because of the re-allocation of cognitive resources that are necessary to establish the process of body ownership.
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Start Date | Mar 8, 2025 |
End Date | Mar 12, 2025 |
Online Publication Date | Apr 24, 2025 |
Publication Date | Apr 24, 2025 |
Deposit Date | Jun 20, 2025 |
Publicly Available Date | Jun 20, 2025 |
Peer Reviewed | Peer Reviewed |
Pages | 913-918 |
Book Title | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
ISBN | 9798331525637 |
DOI | https://doi.org/10.1109/vrw66409.2025.00187 |
Public URL | https://uwe-repository.worktribe.com/output/14478720 |
Files
An Augmented and Diminished Reality Exergame for Investigating the Embodiment of a Prosthetic Limb
(7 Mb)
PDF
Licence
http://creativecommons.org/licenses/by/4.0/
Copyright Statement
This is the author's accepted manuscript. The final published version is available here: https://doi.org/10.1109/vrw66409.2025.00187
You might also like
Neuroergonomics for human-centered technological contexts
(2024)
Book Chapter
Evaluating therapist representation techniques in mixed reality-based tele-rehabilitation exergames
(2024)
Presentation / Conference Contribution
Video gaming and sleep in adults: A systematic review
(2024)
Journal Article
Downloadable Citations
About UWE Bristol Research Repository
Administrator e-mail: repository@uwe.ac.uk
This application uses the following open-source libraries:
SheetJS Community Edition
Apache License Version 2.0 (http://www.apache.org/licenses/)
PDF.js
Apache License Version 2.0 (http://www.apache.org/licenses/)
Font Awesome
SIL OFL 1.1 (http://scripts.sil.org/OFL)
MIT License (http://opensource.org/licenses/mit-license.html)
CC BY 3.0 ( http://creativecommons.org/licenses/by/3.0/)
Powered by Worktribe © 2025
Advanced Search