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Child safeguarding and immersive technologies - Key concepts

McIntosh, Verity

Authors

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Verity McIntosh Verity.Mcintosh@uwe.ac.uk
Associate Professor of Virtual and Extended Realities



Abstract

Given the rapid growth of new technologies, including immersive environments, the current generation of extended reality products – Virtual Reality (VR) and Augmented Reality (AR) – and the clear shift towards the development of the metaverse, research is necessary to ensure that the safeguarding community has a clear understanding of the emerging potential impacts of such products.

The NSPCC commissioned Limina Immersive to research the CSA risks in emerging technologies, which would help us identify how these risks might effectively be mitigated.

This paper aims to provide a foundational understanding of key concepts in immersive technologies that we hope will equip readers to adequately unpack the risks identified in Child Safeguarding & Immersive Technologies: An Outline of the Risks.

Citation

McIntosh, V. (2023). Child safeguarding and immersive technologies - Key concepts. London: NSPCC

Report Type Consultancy Report
Online Publication Date Sep 5, 2023
Publication Date Sep 5, 2023
Deposit Date Sep 7, 2023
Public URL https://uwe-repository.worktribe.com/output/11076943
Publisher URL https://learning.nspcc.org.uk/media/3333/child-safeguarding-immersive-technologies-key-concepts.pdf