RetroSketch: A retrospective method for measuring emotions and presence in virtual reality
(2025)
Journal Article
Virtual Reality (VR) designers and researchers often need to measure emotions and presence as they evolve over time. The experience sampling method (ESM) is a common way to achieve this, however, ESM disrupts the experience and lacks granularity. We... Read More about RetroSketch: A retrospective method for measuring emotions and presence in virtual reality.