Skip to main content

Research Repository

Advanced Search

Understanding VR audiences

McIntosh, Verity

Authors

Profile Image

Verity McIntosh Verity.Mcintosh@uwe.ac.uk
Associate Professor of Virtual and Extended Realities



Contributors

Sarah Jones
Editor

Steve Dawkins
Editor

Julian McDougall
Editor

Abstract

Becoming an audience member in virtual reality can be a surreal experience; like entering a pocket reality, like finding Narnia in your wardrobe, like popping through a chalk painting on the pavement. Quite distinct from our relationship with big and small glowing rectangles, in VR we are now present at the heart of an experience, often with a newfound ability to move within and influence a story as it unfolds.

In this chapter we examine the unique affordances of virtual reality and its potential to create new kinds of audience experiences. We explore the current level of audience engagement, as well as how and where people are connecting with these emerging forms. We consider some of the practical and cultural barriers to adoption and suggest some possible, preferable futures that we can build together now.

Citation

McIntosh, V. (2022). Understanding VR audiences. In S. Jones, S. Dawkins, & J. McDougall (Eds.), Understanding Virtual Reality: Challenging Perspectives for Media Literacy and Education (66-85). (1). Routledge. https://doi.org/10.4324/9780367337032-9

Publication Date Dec 30, 2022
Deposit Date Jan 6, 2023
Publicly Available Date Jul 1, 2024
Publisher Routledge
Pages 66-85
Edition 1
Book Title Understanding Virtual Reality: Challenging Perspectives for Media Literacy and Education
Chapter Number 6
ISBN 9781000823455; 9781032061030
DOI https://doi.org/10.4324/9780367337032-9
Keywords Virtual Reality, audiences
Public URL https://uwe-repository.worktribe.com/output/10291045
Publisher URL https://www.taylorfrancis.com/chapters/edit/10.4324/9780367337032-9/understanding-vr-audiences-verity-macintosh
Related Public URLs https://www.taylorfrancis.com/books/edit/10.4324/9780367337032/understanding-virtual-reality-sarah-jones-steve-dawkins-julian-mcdougall?refId=086b7879-a09e-45c9-8fbc-58fcae896f05&context=ubx