Hedgewitch
(2008)
Digital Artefact
All Outputs (558)
'Digital Decay' (2008)
Journal Article
The fate of 35mm as an acquisition and exhibition medium is intimately connected with questions of future-proofing, archiving, preservation, and access, which are currently at the foreground of recent debates around screen heritage in the UK. In this... Read More about 'Digital Decay'.
A conversation on the efficacies of the game engine to address notions of sacred space: The digital songlines project and transgressions of sacredness (2008)
Book Chapter
A conference paper exploring issues arising from the experimental use of a videogame engine in an Aboriginal cultural heritage preservation project.
Dinosaurs and butterflies - media practice research in new media ecologies (2008)
Journal Article
The changes in traditional patterns of media production and consumption brought about by digital technologies in their networked form pose challenges to both practitioners and theorists. As the practices of mass media dissolve into the processes of t... Read More about Dinosaurs and butterflies - media practice research in new media ecologies.
A picture of virtue: Review of Lorraine Daston and Peter Galison, Objectivity (2008)
Journal Article
This is a 2,500 word book review of Lorraine Daston and Peter Galison’s co-written book, Objectivity, Zone Books, New York, 2007. I emphasise how they explain objectivity as a virtue, and use descriptions of scientific practices. I explain their dis... Read More about A picture of virtue: Review of Lorraine Daston and Peter Galison, Objectivity.
The stinking fish of suicide contagion (2008)
Journal Article
Dionysiac machines: Videogames and the triumph of the simulacra (2007)
Journal Article
This article rethinks concepts of the simulational and the simulacral for popular digital culture. It plays concepts of the modern world as hyperreal against the more modest, pragmatic, but vital, insights of game studies into the literally simulatio... Read More about Dionysiac machines: Videogames and the triumph of the simulacra.
A 'pataphysics engine: Technology, play, and realities (2007)
Journal Article
This article plays a game with Jean Baudrillard's thought and the intellectual traditions on which it draws. Or rather, it plays Baudrillard's game but with a cheat code. The game or program here is the hyperreality of the contemporary world-Baudrill... Read More about A 'pataphysics engine: Technology, play, and realities.
Locating Britain: Group belonging and the shifting positions of ‘us’ and ‘them’ in the coverage of migration and immigration on the British television news (2007)
Presentation / Conference Contribution
n/a
Technicity and identity in the age of user-generated content (2007)
Presentation / Conference Contribution
As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people's individual relation to technics as much as understanding class, r... Read More about Technicity and identity in the age of user-generated content.
The pig in the bath: New materialisms and cultural studies (2007)
Journal Article
Song Archive Project: Listen to England (2007)
Exhibition / Performance
What does England stand for and what does it mean to be English in the 21st century? An ambitious and unprecedented collaborative exhibition has been staged at six galleries across Sunderland and Southampton to bring together a diverse group of artis... Read More about Song Archive Project: Listen to England.
North + South (2007)
Book Chapter
North + South is an unprecedented collaborative project that explores who we think we are and what, in the twenty-first century, England stands for. Staged across six unique exhibitions, in galleries at the northern and southernmost ends of England,... Read More about North + South.
Technicity: power and difference in game cultures (2007)
Presentation / Conference Contribution
As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people’s individual relation to technics as much as understanding geograph... Read More about Technicity: power and difference in game cultures.
Sensitive coverage saves lives (2007)
Report
Mike Jempson, director of MediaWise was commissioned to undertake this research by the Care Services Improvement Partnership (CSIP) and the National Institute for Mental Health in England (NIMHE). The study is part of the Shift programme to reduce st... Read More about Sensitive coverage saves lives.
Unfinished Business (2007)
Digital Artefact
In 2007 I Directed this film for Firstborn Creatives, for BBC1 (West). It explores how the city of Bristol has dealt with coming to terms with its historical links with the Trans-Atlantic Slave Trade, in the year of the bicentenary of the passing of... Read More about Unfinished Business.
Barbados to Bath (2007)
Digital Artefact
30 minute documentary exploring the story of how the city of Bath came to be home to one of the oldest Caribbean steel band orchestras in the UK.
Song Archive Project: Song for Newtown (2007)
Exhibition / Performance
In March 2007, Yvonne was invited to work as artist-in-residence at Oriel Davies Gallery for two months, to explore what the different songs sung by the people of Newtown reveal about them, and about the town itself. The solo exhibition at the Ori... Read More about Song Archive Project: Song for Newtown.
Song Archive Project: Song for Newtown (2007)
Other
Catalogue archiving Yvonne Buchheim’s time as artist-in-residence at Oriel Davies Gallery. Her Song Archive Project is an ongoing investigation into the connections between song and identity. The catalogue includes video stills, music scores and text... Read More about Song Archive Project: Song for Newtown.
Bluebell, short film and feminist film practice as research: Strategies for dissemination and peer review (2007)
Journal Article
This article seeks to reflect on my filmmaking practice through a discussion of my short film Bluebell (2003), situating the film within a theoretical context and providing a ‘route map’ of the practice research process. The film uses the cliché of ‘... Read More about Bluebell, short film and feminist film practice as research: Strategies for dissemination and peer review.