The spatial languages of virtual production: Critiquing softwarization with aesthetic analysis
(2024)
Book Chapter
The chapter analyses the emergent practice of virtual production and the generation of in-camera visual effects (ICVFX), a process currently dominated by Unreal Engine. It argues that the software functionality of Unreal Engine and the logistics of v... Read More about The spatial languages of virtual production: Critiquing softwarization with aesthetic analysis.