Simulation, history and experience in Oshii’s Avalon and military-entertainment technoculture
(2010)
Journal Article
This essay takes Mamoru Oshii’s Avalon (2001) as a starting point for consideration of the impact of simulational interactive media on contemporary technoculture. The connections made in the film between virtual reality games and military research an... Read More about Simulation, history and experience in Oshii’s Avalon and military-entertainment technoculture.