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Dare (2021)
Digital Artefact
Banks, E., & White, J. (in press). Dare. [Digital Video]

Synopsis 14 year old Jess is excited when Jake asks her out after a game of Dare one day after school. However, Jake has a particular plan in mind which will change her feelings for him and her approach to relationships forever. 'Dare' is a 15 mi... Read More about Dare.

Enhancing the learning process of people with special needs using wearables and Artificial Intelligence (2019)
Presentation / Conference
Bakthavatchaalam, V. (2019, March). Enhancing the learning process of people with special needs using wearables and Artificial Intelligence. Paper presented at UNESCO: Mobile Learning Week 2019, Paris, France

Wearables are widely used in monitoring various physical activities and biological signals of an individual to improve their current lifestyle. This research proposes a novel way to enhance the learning of individuals with special needs, by collectin... Read More about Enhancing the learning process of people with special needs using wearables and Artificial Intelligence.