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Case study 5: Capturing texture of paintings for museum and heritage (2018)
Book Chapter
Aure Calvet, X. (2018). Case study 5: Capturing texture of paintings for museum and heritage. In 2.5D Printing: Bridging the Gap Between 2D and 3D Applications (157-161). Wiley

With the recent developments in digital imaging it is now possible to capture contact free three-dimensional details from the surface of paintings. Advances in 2.5D and 3D printing also allow the production of accurate three-dimensional physical mode... Read More about Case study 5: Capturing texture of paintings for museum and heritage.

The application of 2.5D and 3D technologies for the conservation and presentation of surface texture in paintings (2018)
Thesis
Aure Calvet, X. The application of 2.5D and 3D technologies for the conservation and presentation of surface texture in paintings. (Thesis). University of the West of England. Retrieved from https://uwe-repository.worktribe.com/output/1491140

This thesis investigates the use and potential applications of emerging 2.5D and 3D digital technologies applied to the study, conservation and presentation of the surface texture of paintings concentrating particularly on issues and applications r... Read More about The application of 2.5D and 3D technologies for the conservation and presentation of surface texture in paintings.

The influence of computer graphics techniques in the visualisation and texture reproduction of paintings (2018)
Presentation / Conference
Aure Calvet, X. (2018, May). The influence of computer graphics techniques in the visualisation and texture reproduction of paintings. Paper presented at Casting Code: reflections on 3D printing, Vasari Research Centre for Art and Technology, School of Arts, Birkbeck College

An overview of some of the techniques used in the computer graphics industry applied to current research workflows in the visualisation and texture reproduction of paintings with key examples and video animation demonstrations.