Skip to main content

Research Repository

Advanced Search

All Outputs (3)

Subjective evaluation of high-fidelity virtual environments for driving simulations (2017)
Journal Article
Debattista, K., Bashford-Rogers, T., Harvey, C., Waterfield, B., & Chalmers, A. (2018). Subjective evaluation of high-fidelity virtual environments for driving simulations. IEEE Transactions on Human-Machine Systems, 48(1), 30-40. https://doi.org/10.1109/THMS.2017.2762632

© 2013 IEEE. Virtual environments (VEs) grant the ability to experience real-world scenarios, such as driving, in a virtual, safe, and reproducible context. However, in order to achieve their full potential, the fidelity of the VE must provide confid... Read More about Subjective evaluation of high-fidelity virtual environments for driving simulations.

Frame rate vs resolution: A subjective evaluation of spatiotemporal perceived quality under varying computational budgets (2017)
Journal Article
Debattista, K., Bugeja, K., Spina, S., Bashford-Rogers, T., & Hulusic, V. (2018). Frame rate vs resolution: A subjective evaluation of spatiotemporal perceived quality under varying computational budgets. Computer Graphics Forum, 37(1), 363-374. https://doi.org/10.1111/cgf.13302

© 2017 The Authors and 2017 The Eurographics Association and John Wiley & Sons Ltd. Maximizing performance for rendered content requires making compromises on quality parameters depending on the computational resources available. Yet, it is current... Read More about Frame rate vs resolution: A subjective evaluation of spatiotemporal perceived quality under varying computational budgets.

Olfaction and selective rendering (2017)
Journal Article
Harvey, C., Bashford-Rogers, T., Debattista, K., Doukakis, E., & Chalmers, A. (2018). Olfaction and selective rendering. Computer Graphics Forum, 37(1), 350-362. https://doi.org/10.1111/cgf.13295

© 2017 The Authors & 2017 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Accurate simulation of all the senses in virtual environments is a computationally expensive task. Visual saliency models have... Read More about Olfaction and selective rendering.