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Play (for) time (2015)
Book Chapter
Crogan, P. (2015). Play (for) time. In V. Frissen, S. Lammes, M. De Lange, J. De Mul, & J. Raessens (Eds.), Playful Identities: The Ludification of Digital Media Cultures (225-244). Amsterdam: Amsterdam University Press

Through their deployment of interactivity, virtualisation and simulation, videogames are prime examples of the contemporary form of what philosopher of technology, Bernard Stiegler, has termed the industrial temporal object. The experiences produced... Read More about Play (for) time.