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All Outputs (4)

Child safeguarding and immersive technologies - Key concepts (2023)
Report
McIntosh, V. (2023). Child safeguarding and immersive technologies - Key concepts. London: NSPCC

Given the rapid growth of new technologies, including immersive environments, the current generation of extended reality products – Virtual Reality (VR) and Augmented Reality (AR) – and the clear shift towards the development of the metaverse, resear... Read More about Child safeguarding and immersive technologies - Key concepts.

Child safeguarding and immersive technologies - An outline of the risks (2023)
Report
McIntosh, V. (2023). Child safeguarding and immersive technologies - An outline of the risks. London: NSPCC

Given the rapid growth of new technologies, including immersive environments, the current generation of extended reality products – Virtual Reality (VR) and Augmented Reality (AR) – and the clear shift towards the development of the metaverse, resear... Read More about Child safeguarding and immersive technologies - An outline of the risks.

Safeguarding the metaverse (2022)
Report
McIntosh, V., & Allen, C. (2022). Safeguarding the metaverse. London: Institution of Engineering and Technology (IET)

Safeguarding the metaverse has been produced by the Institution of Engineering and Technology (IET) to examine the potential harms associated with virtual reality (VR) and the metaverse. It examines the background and context of the adoption and upta... Read More about Safeguarding the metaverse.

Can you hear me now (2021)
Report
McIntosh, V. (in press). Can you hear me now. StoryFutures Academy

Sound is one of the most evocative storytelling devices we have. Never more so than in immersive storytelling, where sound plays so many key roles in the construction of narrative, the creation of presence, the development of an emotional landscape a... Read More about Can you hear me now.