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All Outputs (5)

Texture to screen and back again: Exploring the manuscript as material landscape (2021)
Presentation / Conference
Aure Calvet, X., & De Filippo, A. (2021, October). Texture to screen and back again: Exploring the manuscript as material landscape. Presented at Unbound: Exploring Accessibility in Book Exhibitions

The textures and materialities of the pages of a manuscript are often concealed by conventional modes of display, which tend to present a manuscript as a static two-dimensional surface. Yet, if we can reveal the page of a manuscript as a physical env... Read More about Texture to screen and back again: Exploring the manuscript as material landscape.

Don’t touch! From hands-on to virtual – 3D access to Bristol Museum’s Japanese Netsuke (2021)
Presentation / Conference
Aure Calvet, X., & Newnham, K. (2021, February). Don’t touch! From hands-on to virtual – 3D access to Bristol Museum’s Japanese Netsuke. Paper presented at Heritage Network Symposium 2021

At Bristol Museum & Art Gallery, an exhibition Netsuke: Miniature masterpieces from Japan was due to open in April 2020. The museum and the Centre for Fine Print Research, UWE were working in partnership to 3D scan some netsuke carvings to 3D print e... Read More about Don’t touch! From hands-on to virtual – 3D access to Bristol Museum’s Japanese Netsuke.

An affordable automated 3D surface scanner: the case of Canaletto’s ‘The Grand Canal, Ascension Day’ (2021)
Presentation / Conference
Aure Calvet, X. (2021, February). An affordable automated 3D surface scanner: the case of Canaletto’s ‘The Grand Canal, Ascension Day’. Paper presented at Digital Past

We present an affordable and automated 3D scanner to record the structure and colour of planar surfaces of artworks. The system is based on the combination of photogrammetric and Reflectance Transformation Imaging (RTI) data and generates high-resolu... Read More about An affordable automated 3D surface scanner: the case of Canaletto’s ‘The Grand Canal, Ascension Day’.

The influence of computer graphics techniques in the visualisation and texture reproduction of paintings (2018)
Presentation / Conference
Aure Calvet, X. (2018, May). The influence of computer graphics techniques in the visualisation and texture reproduction of paintings. Paper presented at Casting Code: reflections on 3D printing, Vasari Research Centre for Art and Technology, School of Arts, Birkbeck College

An overview of some of the techniques used in the computer graphics industry applied to current research workflows in the visualisation and texture reproduction of paintings with key examples and video animation demonstrations.

Visualising surface texture through the combination of 2D and 3D data (2016)
Presentation / Conference
Aure Calvet, X., Enrique, E., Joseph, P., & Carinna, P. (2016, June). Visualising surface texture through the combination of 2D and 3D data. Poster presented at SEAHA Conference 2016, University of Oxford, School of Geography and the Environment

Presentation of a new workflow developed to facilitate the efficient visualisation and rendering of surface texture of paintings. The workflow combines digital colour images, Reflectance Transformation Imaging and 3D data produced with a laser scanne... Read More about Visualising surface texture through the combination of 2D and 3D data.