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All Outputs (26)

“You feel, in that moment, you are sitting next to them!”: Exploring audience responses to virtual reality nonfiction in the home (2021)
Other
Rose, M., & Green, D. (2021). “You feel, in that moment, you are sitting next to them!”: Exploring audience responses to virtual reality nonfiction in the home

Summary findings from EPSRC Virtual Realities research project Household Study. Peer reviewed article in Convergence Journal - in UWE Research Repository. ‘You wouldn’t get that from watching TV!’: Exploring audience responses to virtual reality non... Read More about “You feel, in that moment, you are sitting next to them!”: Exploring audience responses to virtual reality nonfiction in the home.

Re-definitions (educational app) (2019)
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Sobers, S. (2019). Re-definitions (educational app). London

As a result of speaking at the National Conference for Religious Education Advisers in July 2018, Sobers was approached to speak about the Rastafari faith on the RE-Definitions app, which is an educational resource featuring key terms and definitions... Read More about Re-definitions (educational app).

Interactive documentary: What does it mean and why does it matter? (2016)
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Aston, J. (2016). Interactive documentary: What does it mean and why does it matter?. Bristol. UK

Having just convened our fourth i-Docs symposium, it feels like an opportune moment to reflect on what is meant by ‘interactive documentary’ and why we at i-Docs have always seen it as a way of framing a set of possibilities, as opposed to being a sp... Read More about Interactive documentary: What does it mean and why does it matter?.

Journey Planet - Letters from Absentia (2015)
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MacCallum-Stewart, E., Bacon, J., Garcia, C., Wenzelburger, L., & Frank, M. (2015). Journey Planet - Letters from Absentia

An edition of the Hugo Award winning Fanzine Journey planet, which focusses on penmanship, writing and letters.

Interactive documentary (streaming video) (2015)
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Aston, J. (2015). Interactive documentary (streaming video)

Professor Judith Aston discusses the genesis of her "i-doc" interactive documentary concept and its potential applications.

Pervasive media cookbook (2012)
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Fleuriot, C., & Dovey, J. (2012). Pervasive media cookbook. Bristol UK

The Pervasive Media Cookbook is mix of practice, ideas and inspiration, that can be read ‘cover to cover’ or opened at any page. It introduces the emerging field of pervasive media in which context aware devices deliver ‘the right media in the right... Read More about Pervasive media cookbook.

The Are You Happy? project (2012)
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Rose, M. (2012). The Are You Happy? project

The Are you happy? Project is the first output of the Collaborative Docs practice-based Research Fellowship. The Are you happy? Project is situated in the context of participatory media and is concerned with how documentary practice can take advantag... Read More about The Are You Happy? project.

Animated science (2010)
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Johnson, A. (2010). Animated science. Viborg, Denmark

Production of ten short films, graphics, texts and a CD Rom aimed at science teachers and enabling them to use animation as an in-class tool for the teaching of their subject.

Safer txt (2009)
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Noonan, A., Parry, J., & Robinson, R. (2009). Safer txt

Brokered and facilitated live project between Terrence Higgins Trust, NHS regional trust, and L2 UWE animation students, working closely with Rachel Robinson and John Parry. A group of 16 students produced a 90 second animation to educate teens (14-1... Read More about Safer txt.

Games and Culture: A Journal of Interactive Media, vol 4., no. 2 (April 2009), Special Section on games and technology (2009)
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Crogan, P., & Kennedy, H. W. (2009). Games and Culture: A Journal of Interactive Media, vol 4., no. 2 (April 2009), Special Section on games and technology

This special section, co-edited by Patrick Crogan and Helen Kennedy, comprised the majority of this issue of Games and Culture and was derived from a UWE Play Research Group one day symposium held in September 2006.

MeiGeist (2008)
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Abba, T., & Grain, H. (2008). MeiGeist

The Alternate Reality Game funded by this AHRC Knowledge Catalyst Award presented a science-fiction narrative, set in the present day, in which the audience plays a key role in progressing and participating in the story. The audience or 'players' con... Read More about MeiGeist.

Exiled journalists in Europe (2006)
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Jempson, M., Cookson, R., & Maisokwadzo, F. (2006). Exiled journalists in Europe. Bristol

This research was designed to provide a picture of the support available for journalists living in exile in Europe. It examines the help and opportunities on offer in eleven countries: Belgium, Denmark, Finland, France, Germany, Greece, Ireland, Ital... Read More about Exiled journalists in Europe.

Satisfaction guaranteed: Press complaints systems under scrutiny (2004)
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Cookson, R., & Jempson, M. (2004). Satisfaction guaranteed: Press complaints systems under scrutiny. Bristol

This study was funded by the Camden Trust and The MediaWise Trust. Many of its recommendations for reform of PCC procedures and the Editor's Code of Practice have subsequently been adopted, and influenced Ofcom Codes and procedures and those of the B... Read More about Satisfaction guaranteed: Press complaints systems under scrutiny.