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All Outputs (5)

The encounter with the real: What can Complicite’s Theatre performance 'The Encounter' teach us about the future of VR narratives? (2020)
Journal Article
Salihbegovic, F. (2020). The encounter with the real: What can Complicite’s Theatre performance 'The Encounter' teach us about the future of VR narratives?. Body, Space & Technology, 19(1), 125-152. https://doi.org/10.16995/bst.336

The most recent emergence of relatively inexpensive VR technologies has received an enthusiastic attention from the entertainment industry, visual and multimedia artists, and academia. The world of computer gaming is thriving with the new VR platform... Read More about The encounter with the real: What can Complicite’s Theatre performance 'The Encounter' teach us about the future of VR narratives?.

Studio for electronic theatre - Jumping into the abyss of technology (2015)
Journal Article
Salihbegovic, F. (2015). Studio for electronic theatre - Jumping into the abyss of technology. Body, Space & Technology, 14(1), https://doi.org/10.16995/bst.32

This article discusses the compatibility of live theatre and projected media from a practitioner-based perspective. It tackles Arnold Aronson's conception that projected imagery such as video or film cannot have a successful or legitimate place withi... Read More about Studio for electronic theatre - Jumping into the abyss of technology.

Multimedia theatre before the digital age (2013)
Journal Article
Salihbegovic, F. (2013). Multimedia theatre before the digital age. Scene, 1(3), 389-403. https://doi.org/10.1386/scene.1.3.389_1

In this article I intend to provide a short overview of the historically rich interrelationship between theatre and multimedia, up to the present time where a set of similar practical and theoretical questions has reappeared following the influence o... Read More about Multimedia theatre before the digital age.