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Hybrid stories: examining the future of transmedia narrative (2009)
Journal Article
Abba, T. (2009). Hybrid stories: examining the future of transmedia narrative. Science Fiction Film and Television, 2(1), 59-75. https://doi.org/10.1353/sff.0.0026

Among recent examples of long-form sf drama, there is a tendency to extend the broadcast story across mulitple narrative platforms. The web, mobile telephony and print media are recombined with established broadcast platforms to produce a form of sto... Read More about Hybrid stories: examining the future of transmedia narrative.

As we might watch: what might arise from reconsidering the concept of interactive film? (2008)
Journal Article
Abba, T. (2008). As we might watch: what might arise from reconsidering the concept of interactive film?. Journal of Media Practice, 9(1), 19-27. https://doi.org/10.1386/jmpr.9.1.19+1

Interactive film form has been conceived of in terms of branching; multi-linear narratives predominantly drawing on the mechanics of the computer games industry. Interactive engagements produced within this framework have failed to revolutionise eith... Read More about As we might watch: what might arise from reconsidering the concept of interactive film?.

MeiGeist (2008)
Other
Abba, T., & Grain, H. (2008). MeiGeist

The Alternate Reality Game funded by this AHRC Knowledge Catalyst Award presented a science-fiction narrative, set in the present day, in which the audience plays a key role in progressing and participating in the story. The audience or 'players' con... Read More about MeiGeist.