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All Outputs (1670)

The anthropocene unconscious of African second contact narratives: District 9, Rosewater, Lagoon
Book Chapter
Bould, M. The anthropocene unconscious of African second contact narratives: District 9, Rosewater, Lagoon. In K. Lebek (Ed.), Fantastic Materials: Things and the Non-Real. Routledge. Manuscript submitted for publication

This chapter examines the ways in which anthropogenic climate destabilisation registers in three recent Africa sf texts which are not ostensibly concerned with climate change, but with postcolonial 'second contact' situations in which 'first contact'... Read More about The anthropocene unconscious of African second contact narratives: District 9, Rosewater, Lagoon.

Space/race: Recovering John M. Faucette
Book Chapter
Bould, M. Space/race: Recovering John M. Faucette. In Y. Lisa, & L. I. Isiah (Eds.), Afrofuturism Through Time and Space. Ohio University Press

This essay analyses the four short novels of pioneering (but utterly forgotten) African American sf writer, John M. Faucette.

Pulp SF and its Others, 1918–39
Book Chapter
Bould, M. (2017). Pulp SF and its Others, 1918–39. In R. Luckhurst (Ed.), Science Fiction: A Literary History (100-128). The British Library

Critical overview of the British scientific romance and American pulp sf in the interwar years.

Videogames, war and operational aesthetics
Book Chapter
Crogan, P. Videogames, war and operational aesthetics. In J. Bourke (Ed.), War and Art: A Visual History of Modern Conflict. London: Reaktion Books

This essay in a large collection of work exploring the visual representation of conflict examines videogames for their particular modes and logics of representation, which entail and operational, interactive and configurative character that has some... Read More about Videogames, war and operational aesthetics.

Case studies of users with neurodevelopmental disabilities: Showcasing their roles in early stages of VR training development
Book Chapter
Politis, Y., Newbutt, N., Robb, N., Boyle, B., Kuo, H., & Sung, C. (2019). Case studies of users with neurodevelopmental disabilities: Showcasing their roles in early stages of VR training development. In B. Kapralos, A. Brooks, S. Branhnam, & J. Jain (Eds.), Recent Advances in Technologies of Inclusive Well-Being (1-30). Springer

In this chapter we will reflect on two projects that have enabled disabled groups to be involved in designing and influencing technology that will be used by them. In addition, we will reflect on the process, limitations, barriers and actual involve... Read More about Case studies of users with neurodevelopmental disabilities: Showcasing their roles in early stages of VR training development.

Investigating the effectiveness of paper-based and computer-presented social stories for children with autism spectrum conditions in an autism-specific special school
Book Chapter
Nevin, C., & Newbutt, N. (2015). Investigating the effectiveness of paper-based and computer-presented social stories for children with autism spectrum conditions in an autism-specific special school. In E. Petersson Brooks, D. Brown, & N. Newbutt (Eds.), Virtual Reality Technologies For Health And Clinical Applications. Springer

Introduction to SiFTI collection
Book Chapter
Bakoy, E., Puijk, R., & Spicer, A. (2017). Introduction to SiFTI collection. In E. Bakoy, & R. Puijk (Eds.), Building Successful and Sustainable Film and Television Businesses (1-20). Bristol: Intellect

The introduction to this collection of 15 chapters reviews the current nature and concerns of what is generally called Media Industry Studies or Production Studies. It undertakes a critical survey of the literature and explains how the volume is posi... Read More about Introduction to SiFTI collection.

Conclusion to SiFTI collection
Book Chapter
Bakoy, E., Pujik, R., & Spicer, A. (2017). Conclusion to SiFTI collection. In E. Bakoy, R. Pujik, & A. H. Spicer (Eds.), Building Successful and Sustainable Film and Television Businesses (321-334). Bristol: Intellect

The conclusion, whilst recognising the specificity of the range of different film and television companies analysed in the collection and the varied criteria behind what 'success' might mean, tries to draw together the common elements that have emerg... Read More about Conclusion to SiFTI collection.

City strata
Other
Crofts, C., & Reid, J. City strata

‘City Strata’ is a new mobile authoring platform which enables developers to create different heritage ‘layers’ or ways of experiencing the city, that their users can then enhance by uploading their own content. Behind the scenes, the platform innov... Read More about City strata.